diameter->distance, update in tutorials, v-Blender readme.md

This commit is contained in:
Hamidreza
2025-04-25 16:14:16 +03:30
parent 7c3b90a22d
commit 2593e2acf1
23 changed files with 556 additions and 298 deletions

View File

@ -6,15 +6,16 @@ objectName interaction;
objectType dicrionary;
fileFormat ASCII;
/*---------------------------------------------------------------------------*/
materials (wallMat lightMat); // a list of materials names
densities (1000 1000); // density of materials [kg/m3]
materials (wallMat lightMat); // a list of materials names
densities (1000 1000); // density of materials [kg/m3]
contactListType sortedContactList;
contactSearch
{
method NBS; // method for broad search
method NBS;
updateInterval 10;
@ -33,22 +34,22 @@ model
Yeff (1.0e6 1.0e6
1.0e6); // Young modulus [Pa]
1.0e6); // Young modulus [Pa]
Geff (0.8e6 0.8e6
0.8e6); // Shear modulus [Pa]
0.8e6); // Shear modulus [Pa]
nu (0.25 0.25
0.25); // Poisson's ratio [-]
0.25); // Poisson's ratio [-]
en (0.97 0.85
0.97); // coefficient of normal restitution
0.97); // coefficient of normal restitution
mu (0.65 0.35
0.65); // dynamic friction
0.65); // dynamic friction
mur (0.1 0.1
0.1); // rolling friction
0.1); // rolling friction
}

View File

@ -6,9 +6,10 @@ objectName particleInsertion;
objectType dicrionary;
fileFormat ASCII;
/*---------------------------------------------------------------------------*/
active Yes; // is insertion active -> Yes or No
checkForCollision Yes; // is checked -> Yes or No
active Yes; // is insertion active -> Yes or No
/*
Two layers of particles are packed one-by-one using tho insertion steps
@ -18,15 +19,15 @@ rightregion
{
timeControl simulationTime;
regionType cylinder; // type of insertion region
regionType cylinder; // type of insertion region
rate 10000; // Particles Insertion Rate (particles/s)
rate 10000; // Particles Insertion Rate (particles/s)
startTime 0.0; // start time of small particles insertion (s)
startTime 0.0; // start time of small particles insertion (s)
endTime 1; // end time of small particles insertion (s)
endTime 1; // end time of small particles insertion (s)
insertionInterval 0.025; // time interval of small particles insertion (s)
insertionInterval 0.025; // time interval of small particles insertion (s)
cylinderInfo
{
@ -37,17 +38,17 @@ rightregion
p2 (0.1150615 0.12 0.4811585);
radius 0.1; // radius of cylinder (m)
radius 0.1; // radius of cylinder (m)
}
setFields
{
velocity realx3 (1.2 0.0 -1.2); // initial velocity of inserted particles
velocity realx3 (1.2 0.0 -1.2); // initial velocity of inserted particles
}
mixture
{
smallSphere 1; // first layer of inserted particles
smallSphere 1; // first layer of inserted particles
}
}
@ -55,35 +56,34 @@ leftregion
{
timeControl simulationTime;
regionType cylinder; // type of insertion region
regionType cylinder; // type of insertion region
rate 10000; // Particles Insertion Rate (particles/s)
rate 10000; // Particles Insertion Rate (particles/s)
startTime 1.5; // start time of large particles insertion (s)
startTime 1.5; // start time of large particles insertion (s)
endTime 2.5; // end time of large particles insertion (s)
endTime 2.5; // end time of large particles insertion (s)
insertionInterval 0.025; // time interval of large particles insertion (s)
insertionInterval 0.025; // time interval of large particles insertion (s)
cylinderInfo
{
/* coordinates of center of both ends of the insertion
cylinder on the left side of the V-blender (m,m,m) */
p1 ( 0.7562545 0.12 0.50079);
p2 ( 0.7362545 0.12 0.48079);
radius 0.1; // radius of cylinder (m)
radius 0.1;
}
setFields
{
velocity realx3 (-1.2 0.0 -1.2); // initial velocity of inserted particles
velocity realx3 (-1.2 0.0 -1.2); // initial velocity of inserted particles
}
mixture
{
largeSphere 1; // second layer of inserted particles
largeSphere 1; // second layer of inserted particles
}
}

View File

@ -7,8 +7,8 @@ objectType sphereShape;
fileFormat ASCII;
/*---------------------------------------------------------------------------*/
names (smallSphere largeSphere); // names of particles
names (smallSphere largeSphere); // names of particles
diameters (0.01 0.0101); // diameter of particles
diameters (0.01 0.0101); // diameter of particles
materials (lightMat lightMat); // material names for particles
materials (lightMat lightMat); // material names for particles