readme for binary_rotatingdrum
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# Problem definition
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A rotating drum with two particle sizes is randomly filled and let it rotate to see the segregation of particles.
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The focus of this tutorial is to show how to use the pre-processing tool, `particlesPhasicFlow`, to create the initial mixture of small and large particles.
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**Note:** It is supposed that you have reviewed [simulating a rotating drum](https://github.com/PhasicFlow/phasicFlow/wiki/Simulating-a-rotating-drum) tutorial before starting this tutorial.
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<div align="center"><b>
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a view of the rotating drum with small and large particles after 7 seconds of rotation</b>
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</div>
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<div align="center">
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<img src="https://github.com/PhasicFlow/phasicFlow/blob/media/media/rotating-drum-binary-system.png" width="400">
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</div>
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***
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# Case setup
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PhasicFlow simulation case setup is based on the text-based files that we provide in two folders located in the simulation case folder: `settings` and `caseSetup`. Here we will have a look at some important files and the rest can be found in the tutorial folder of this case setup.
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[Simulation case setup files can be found in tutorials/sphereGranFlow folder.](https://github.com/PhasicFlow/phasicFlow/tree/main/tutorials/sphereGranFlow/binarySystemOfParticles)
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### Shape definition
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In file `caseSetup/sphereShape`, two particle types with names `smallSphere` and `largeSphere` and diameters 3 and 5 mm are defined.
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<div align="center">
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in <b>caseSetup/sphereShape</b> file
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</div>
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```C++
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names (smallSphere largeSphere); // names of shapes
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diameters (0.003 0.005); // diameter of shapes (m)
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materials (prop1 prop1); // material names for shapes
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```
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### Positioning and initial mixture
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In dictionary `positionParticles` located in file `settings/particlesDict`, 30000 particles are located in a cylindrical region. These particles are positioned in order along `z`, `x` and then `y` axis with 0.005 m distance between their centers.
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<div align="center">
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in <b>settings/particlesDict</b> file
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</div>
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```C++
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// positions particles
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positionParticles
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{
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method positionOrdered; // ordered positioning
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maxNumberOfParticles 30001; // maximum number of particles in the simulation
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mortonSorting Yes; // perform initial sorting based on morton code?
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cylinder // cylinder region for positioning particles
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{
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p1 (0.0 0.0 0.003); // begin point of cylinder axis (m m m)
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p2 (0.0 0.0 0.097); // end point of cylinder axis (m m m)
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radius 0.117; // radius of cylinder (m)
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}
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positionOrderedInfo
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{
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diameter 0.005; // minimum space between centers of particles
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numPoints 30000; // number of particles in the simulation
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axisOrder (z x y); // axis order for filling the space with particles
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}
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}
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```
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In dictionary `setFields` located in file `settings/particlesDict`, you define the initial `velocity`, `acceleration`, `rotVelocity`, and `shapeName` fields for all 30000 particles in the simulation. In `selectors` dictionary, you can select subsets of particles and set the field value for these subsets. In `shapeAssigne` sub-dictionary, the `selectRange` selector is defined. It defines a range with `begin` (begin index), `end` (end index) and `stride` to select particles. And in `fieldValue` sub-dictionary, the fields values for selected particles are set (any number of field values can be set here).
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**Note:** Other selectors are: `selectBox` that selects particles inside a box and `randomSelect` that selects particles randomly from a given index range.
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<div align="center">
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in <b>settings/particlesDict</b> file
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</div>
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```C++
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setFields
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{
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/*
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Default value for fields defined for particles
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These fields should always be defined for simulations with
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spherical particles.*/
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defaultValue
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{
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velocity realx3 (0 0 0); // linear velocity (m/s)
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acceleration realx3 (0 0 0); // linear acceleration (m/s2)
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rotVelocity realx3 (0 0 0); // rotational velocity (rad/s)
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shapeName word smallSphere; // name of the particle shape
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}
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selectors
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{
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shapeAssigne
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{
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selector selectRange; // type of point selector
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selectRangeInfo
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{
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begin 0; // begin index of points
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end 30000; // end index of points
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stride 3; // stride for selector
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}
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fieldValue // fields that the selector is applied to
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{
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/*
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sets shapeName of the selected points to largeSphere*/
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shapeName word largeSphere;
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}
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}
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}
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```
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# Running the simulation
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Enter the following command in terminal:
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`> geometryPhasicFlow`
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`> particlesPhasicFlow`
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`> sphereGranFlow`
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### Note on using particlesPhasicFlow
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Each executable in PhasicFlow comes with some command line options that you can see them by using flag `-h` in front of that command.
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`> particlesPhasicFlow -h` prints out the following output:
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```
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Usage: particlesPhasicFlow [OPTIONS]
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Options:
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-h,--help Help for using createParticles of phasicFlow v-0.1
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-v,--version Program version information
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--discription What does this app do?
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--positionParticles-only Exectue the positionParticles part only and store the created pointStructure in the time folder.
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--setFields-only Exectue the setFields part only. Read the pointStructure from time folder and setFields and save the result in the same time folder.
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```
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so, with flag `--setFields-only`, you can execute the `setFields` part of `particlesDict`. Now suppose that you have a simulation case which proceeded up to 2 seconds and for any reason you want to change some field value at time 3 s and continue the simulation from 3 s. To this end, you need to change `startTime` in settings dictionary to 3, execute `particlesPhasicFlow --setFields-only`, and start the simulation.
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