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Tutorial is Updated
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@ -9,65 +9,66 @@ fileFormat ASCII;
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setFields
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{
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/*
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Default value for fields defined for particles:
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Default value for fields defined for particles:
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These fields should always be defined for simulations with spherical particles
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*/
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defaultValue
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{
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velocity realx3 (0 0 0); // linear velocity (m/s)
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velocity realx3 (0 0 0); // linear velocity (m/s)
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acceleration realx3 (0 0 0); // linear acceleration (m/s2)
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acceleration realx3 (0 0 0); // linear acceleration (m/s2)
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rVelocity realx3 (0 0 0); // rotational velocity (rad/s)
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rVelocity realx3 (0 0 0); // rotational velocity (rad/s)
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shapeName word smallSphere; // name of the particle shape
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shapeName word smallSphere; // name of the particle shape
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}
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selectors
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{
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shapeAssigne
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{
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selector stridedRange; // other options: box, cylinder, sphere, randomPoints
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selector stridedRange; // other options: box, cylinder, sphere, randomPoints
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stridedRangeInfo
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{
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begin 0; // begin index of points
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begin 0; // begin index of points
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end 30000; // end index of points
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end 30000; // end index of points
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stride 3; // stride for selector
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stride 3; // stride for selector
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}
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fieldValue // fields that the selector is applied to
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fieldValue // fields that the selector is applied to
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{
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shapeName word largeSphere; // sets shapeName of the selected points to largeSphere
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shapeName word largeSphere; // sets shapeName of the selected points to largeSphere
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}
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}
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}
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}
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positionParticles // positions particles
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positionParticles // positions particles
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{
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method ordered; // other options: random and empty
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method ordered; // other options: random and empty
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orderedInfo
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{
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diameter 0.005; // diameter of particles
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diameter 0.005; // diameter of particles
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numPoints 30000; // number of particles in the simulation
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numPoints 30000; // number of particles in the simulation
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axisOrder (z x y); // axis order for filling the space with particles
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axisOrder (z x y); // axis order for filling the space with particles
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}
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regionType cylinder; // other options: box and sphere
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regionType cylinder; // other options: box and sphere
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cylinderInfo // cylinder information for positioning particles
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cylinderInfo // cylinder information for positioning particles
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{
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p1 (0.0 0.0 0.003); // begin point of cylinder axis
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p1 (0.0 0.0 0.003); // begin point of cylinder axis
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p2 (0.0 0.0 0.097); // end point of cylinder axis
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p2 (0.0 0.0 0.097); // end point of cylinder axis
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radius 0.117; // radius of cylinder
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radius 0.117; // radius of cylinder
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}
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}
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