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binarySystemOfParticles
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@ -29,7 +29,7 @@ setFields
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{
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shapeAssigne
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{
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selector stridedRange; // type of point selector
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selector stridedRange; // other options: box, cylinder, sphere, randomPoints
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stridedRangeInfo
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{
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@ -50,7 +50,7 @@ setFields
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positionParticles // positions particles
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{
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method ordered; // can be ordered or random or empty
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method ordered; // other options: random and empty
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orderedInfo
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{
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@ -60,12 +60,10 @@ positionParticles // positions particles
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axisOrder (z x y); // axis order for filling the space with particles
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}
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maxNumberOfParticles 30001; // maximum number of particles in the simulation
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regionType cylinder; // can be box or cylinder or sphere
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regionType cylinder; // other options: box and sphere
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cylinderInfo // cylinder region for positioning particles
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cylinderInfo // cylinder information for positioning particles
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{
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p1 (0.0 0.0 0.003); // begin point of cylinder axis
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