tutorial files modified for minor errors
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@ -41,7 +41,7 @@ setFields
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{
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velocity realx3 (0 0 0); // linear velocity (m/s)
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acceleration realx3 (0 0 0); // linear acceleration (m/s2)
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rotVelocity realx3 (0 0 0); // rotational velocity (rad/s)
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r Velocity realx3 (0 0 0); // rotational velocity (rad/s)
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shapeName word smallSphere; // name of the particle shape
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}
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@ -53,8 +53,7 @@ setFields
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selectRandomInfo
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{
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begin 0; // begin index of points
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end 30000; // end index of points
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number 29999; // stride for selector
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end 29999; // end index of points
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}
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fieldValue // fields that the selector is applied to
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{
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@ -18,7 +18,7 @@ setFields
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acceleration realx3 (0 0 0);
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// rotational velocity (rad/s)
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rotVelocity realx3 (0 0 0);
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rVelocity realx3 (0 0 0);
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// name of the particle shape
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shapeName word sphere;
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@ -16,7 +16,7 @@ setFields
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// linear acceleration (m/s2)
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acceleration realx3 (0 0 0);
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// rotational velocity (rad/s)
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rotVelocity realx3 (0 0 0);
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rVelocity realx3 (0 0 0);
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// name of the particle shape
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shapeName word smallSphere;
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}
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@ -24,7 +24,7 @@ setFields
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acceleration realx3 (0 0 0);
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// rotational velocity (rad/s)
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rotVelocity realx3 (0 0 0);
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rVelocity realx3 (0 0 0);
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// name of the particle shape
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shapeName word smallSphere;
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@ -41,7 +41,7 @@ setFields
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{
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velocity realx3 (0 0 0); // linear velocity (m/s)
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acceleration realx3 (0 0 0); // linear acceleration (m/s2)
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rotVelocity realx3 (0 0 0); // rotational velocity (rad/s)
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rVelocity realx3 (0 0 0); // rotational velocity (rad/s)
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shapeName word smallSphere; // name of the particle shape
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}
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@ -13,7 +13,7 @@ setFields
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{
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velocity realx3 (0 0 0); // linear velocity (m/s)
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acceleration realx3 (0 0 0); // linear acceleration (m/s2)
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rotVelocity realx3 (0 0 0); // rotational velocity (rad/s)
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rVelocity realx3 (0 0 0); // rotational velocity (rad/s)
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shapeName word lightSphere; // name of the particle shape
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}
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@ -19,7 +19,7 @@ setFields
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{
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velocity realx3 (0 0 0); // linear velocity (m/s)
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acceleration realx3 (0 0 0); // linear acceleration (m/s2)
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rotVelocity realx3 (0 0 0); // rotational velocity (rad/s)
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rVelocity realx3 (0 0 0); // rotational velocity (rad/s)
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shapeName word glassBead; // name of the particle shape
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}
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@ -19,7 +19,7 @@ setFields
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{
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velocity realx3 (0 0 0); // linear velocity (m/s)
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acceleration realx3 (0 0 0); // linear acceleration (m/s2)
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rotVelocity realx3 (0 0 0); // rotational velocity (rad/s)
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rVelocity realx3 (0 0 0); // rotational velocity (rad/s)
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shapeName word sphere1; // name of the particle shape
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}
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@ -2,9 +2,10 @@
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| phasicFlow File |
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| copyright: www.cemf.ir |
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\* ------------------------------------------------------------------------- */
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objectName interaction;
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objectType dicrionary;
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fileFormat ASCII;
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/*---------------------------------------------------------------------------*/
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materials (prop1); // a list of materials names
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densities (1000.0); // density of materials [kg/m3]
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@ -50,4 +51,4 @@ contactSearch
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cellExtent 0.6; // bounding box for particle-wall search (> 0.5)
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}
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}
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}
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@ -2,9 +2,10 @@
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| phasicFlow File |
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| copyright: www.cemf.ir |
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\* ------------------------------------------------------------------------- */
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objectName particleInsertion;
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objectType dicrionary;
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fileFormat ASCII;
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/*---------------------------------------------------------------------------*/
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active yes; // is insertion active?
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@ -21,7 +22,7 @@ layer0
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rate 5000; // insertion rate (particles/s)
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startTime 0; // (s)
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endTime 100; // (s)
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interval 0.025; //s
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interval 0.03; //s
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cylinderRegionInfo
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{
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@ -2,9 +2,10 @@
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| phasicFlow File |
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| copyright: www.cemf.ir |
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\* ------------------------------------------------------------------------- */
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objectName sphereDict;
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objectType sphereShape;
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fileFormat ASCII;
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/*---------------------------------------------------------------------------*/
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names (sphere1); // names of shapes
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diameters (0.01); // diameter of shapes
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@ -2,9 +2,10 @@
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| phasicFlow File |
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| copyright: www.cemf.ir |
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\* ------------------------------------------------------------------------- */
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objectName geometryDict;
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objectType dictionary;
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fileFormat ASCII;
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/*---------------------------------------------------------------------------*/
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// motion model: rotating object around an axis
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motionModel rotatingAxisMotion;
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@ -2,10 +2,10 @@
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| phasicFlow File |
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| copyright: www.cemf.ir |
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\* ------------------------------------------------------------------------- */
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objectName particlesDict;
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objectType dictionary;
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fileFormat ASCII;
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/*---------------------------------------------------------------------------*/
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// positions particles
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@ -14,6 +14,27 @@ positionParticles
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method empty; // creates the required fields with zero particles (empty).
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maxNumberOfParticles 50000; // maximum number of particles in the simulation
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mortonSorting Yes; // perform initial sorting based on morton code?
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mortonSorting Yes; // perform initial sorting based on morton
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}
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setFields
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{
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defaultValue
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{
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// linear velocity (m/s)
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velocity realx3 (0 0 0);
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// linear acceleration (m/s2)
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acceleration realx3 (0 0 0);
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// rotational velocity (rad/s)
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rVelocity realx3 (0 0 0);
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// name of the particle shape
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shapeName word sphere1;
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}
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selectors
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{}
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}
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@ -3,7 +3,9 @@
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| copyright: www.cemf.ir |
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\* ------------------------------------------------------------------------- */
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objectName settingsDict;
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objectType dictionary;;
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objectType dictionary;
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fileFormat ASCII;
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/*---------------------------------------------------------------------------*/
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run layerdSiloFilling;
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