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53240d2d88
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53240d2d88 | |
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acdad47823 | |
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1008ea8c9a | |
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93c146391c | |
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5db98b9488 | |
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99269b9682 | |
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5fe3304fdc | |
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b98b97fe8c | |
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0de7f91013 |
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@ -61,3 +61,8 @@ doc/DTAGS
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||||||
**/[0-9]*.[0-9][0-9][0-9][0-9][0-9][0-9][0-9]
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**/[0-9]*.[0-9][0-9][0-9][0-9][0-9][0-9][0-9]
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**/[0-9]*.[0-9][0-9][0-9][0-9][0-9][0-9][0-9][0-9]
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**/[0-9]*.[0-9][0-9][0-9][0-9][0-9][0-9][0-9][0-9]
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**/VTK
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**/VTK
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utilities/postprocessPhasicFlow/includeMask.hpp
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utilities/postprocessPhasicFlow/ProcessField.hpp
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utilities/postprocessPhasicFlow/ProcessField.hpp
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*.hpp
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*.cpp
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@ -62,7 +62,7 @@ contactSearch
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NBSInfo
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NBSInfo
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{
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{
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// each 20 timesteps, update neighbor list
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// each 20 timesteps, update neighbor list
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updateFrequency 10;
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updateFrequency 10;
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// bounding box size to particle diameter (max)
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// bounding box size to particle diameter (max)
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sizeRatio 1.1;
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sizeRatio 1.1;
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@ -14,66 +14,66 @@ surfaces
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{
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{
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body
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body
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{
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{
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// type of the wall
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// type of the wall
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type stlWall;
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type stlWall;
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// file name in stl folder
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// file name in stl folder
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file Body.stl;
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file Body.stl;
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// material name of this wall
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// material name of this wall
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material wallMat;
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material wallMat;
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// motion component name
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// motion component name
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motion rotAxis;
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motion rotAxis;
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}
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}
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/* This is a Cylinder Wall at the rear of cylinder */
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/* This is a Cylinder Wall at the rear of cylinder */
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rearEnd
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rearEnd
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{
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{
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// type of the wall
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// type of the wall
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type cylinderWall;
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type cylinderWall;
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// first point for the axis of rotation
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// first point for the axis of rotation
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p1 (-0.1974 0.2269 -0.001);
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p1 (-0.1974 0.2269 -0.001);
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// second point for the axis of rotation
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// second point for the axis of rotation
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p2 (-0.1974 0.2269 0.0);
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p2 (-0.1974 0.2269 0.0);
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// Radius of p1
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// Radius of p1
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radius1 0.0001;
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radius1 0.0001;
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// Radius of p2
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// Radius of p2
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radius2 0.12;
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radius2 0.12;
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// material name of the wall
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// material name of the wall
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material wallMat;
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material wallMat;
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// motion component name
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// motion component name
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motion rotAxis;
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motion rotAxis;
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}
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}
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/* This a cylinder Wall at the front of Cylinder */
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/* This a cylinder Wall at the front of Cylinder */
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frontEnd
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frontEnd
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{
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{
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// type of the wall
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// type of the wall
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type cylinderWall;
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type cylinderWall;
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// first point for the axis of rotation
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// first point for the axis of rotation
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p1 (-0.1974 0.2269 0.0989);
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p1 (-0.1974 0.2269 0.0989);
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// second point for the axis of rotation
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// second point for the axis of rotation
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p2 (-0.1974 0.2269 0.0990);
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p2 (-0.1974 0.2269 0.0990);
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// Radius of p1
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// Radius of p1
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radius1 0.0001;
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radius1 0.0001;
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// Radius of p2
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// Radius of p2
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radius2 0.12;
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radius2 0.12;
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// material name of the wall
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// material name of the wall
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material wallMat;
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material wallMat;
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// motion component name
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// motion component name
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motion rotAxis;
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motion rotAxis;
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}
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}
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}
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}
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// information for rotatingAxisMotion motion model
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// information for rotatingAxisMotion motion model
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rotatingAxisMotionInfo
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rotatingAxisMotionInfo
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{
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{
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rotAxis
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rotAxis
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{
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{
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// first point for the axis of rotation
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// first point for the axis of rotation
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p1 (-0.1974 0.2269 0);
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p1 (-0.1974 0.2269 0);
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// second point for the axis of rotation
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// second point for the axis of rotation
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p2 (-0.1974 0.2269 0.1);
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p2 (-0.1974 0.2269 0.1);
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// rotation speed (rad/s) => 15 rpm
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// rotation speed (rad/s) => 15 rpm
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omega 2.38733;
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omega 2.38733;
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// Start time of Geometry Rotating
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// Start time of Geometry Rotating
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startTime 2;
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startTime 2;
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// End time of Geometry Rotating
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// End time of Geometry Rotating
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endTime 9.5;
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endTime 9.5;
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}
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}
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}
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}
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@ -6,16 +6,16 @@ objectName interaction;
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objectType dicrionary;
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objectType dicrionary;
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fileFormat ASCII;
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fileFormat ASCII;
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/*---------------------------------------------------------------------------*/
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/*---------------------------------------------------------------------------*/
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materials (prop1); // properties of material
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materials (prop1); // properties of material
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densities (1000.0); // density of materials [kg/m3]
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densities (1000.0); // density of materials [kg/m3]
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contactListType sortedContactList;
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contactListType sortedContactList;
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contactSearch
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contactSearch
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{
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{
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method NBS; // method for broad search
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method NBS; // method for broad search
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updateInterval 10;
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updateInterval 10;
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@ -34,18 +34,18 @@ model
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// Property (solid-solid Properties)
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// Property (solid-solid Properties)
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Yeff (1.0e6); // Young modulus [Pa]
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Yeff (1.0e6); // Young modulus [Pa]
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Geff (0.8e6); // Shear modulus [Pa]
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Geff (0.8e6); // Shear modulus [Pa]
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nu (0.25); // Poisson's ratio [-]
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nu (0.25); // Poisson's ratio [-]
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en (0.7); // coefficient of normal restitution
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en (0.7); // coefficient of normal restitution
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||||||
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et (1.0); // coefficient of tangential restitution
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et (1.0); // coefficient of tangential restitution
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mu (0.3); // dynamic friction
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mu (0.3); // dynamic friction
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mur (0.1); // rolling friction
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mur (0.1); // rolling friction
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}
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}
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@ -6,6 +6,6 @@ objectName particleInsertion;
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objectType dicrionary;
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objectType dicrionary;
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fileFormat ASCII;
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fileFormat ASCII;
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/*---------------------------------------------------------------------------*/
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/*---------------------------------------------------------------------------*/
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collisionCheck No; // is checked -> yes or no
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collisionCheck No; // is checked -> yes or no
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active No; // is insertion active -> yes or no
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active No; // is insertion active -> yes or no
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@ -8,6 +8,6 @@ fileFormat ASCII;
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||||||
/*---------------------------------------------------------------------------*/
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/*---------------------------------------------------------------------------*/
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names (smallSphere largeSphere); // names of shapes
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names (smallSphere largeSphere); // names of shapes
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diameters (0.003 0.005); // diameter of shapes
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diameters (0.003 0.005); // diameter of shapes
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materials (prop1 prop1); // material names for shapes
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materials (prop1 prop1); // material names for shapes
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||||||
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@ -6,7 +6,7 @@ objectName domainDict;
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objectType dictionary;
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objectType dictionary;
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fileFormat ASCII;
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fileFormat ASCII;
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||||||
/*---------------------------------------------------------------------------*/
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/*---------------------------------------------------------------------------*/
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globalBox // Simulation domain: every particles that goes outside this domain will be deleted
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globalBox // Simulation domain: every particles that goes outside this domain will be deleted
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{
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{
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min (-0.12 -0.12 0);
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min (-0.12 -0.12 0);
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@ -21,43 +21,48 @@ decomposition
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boundaries
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boundaries
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{
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{
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// Determines how often (how many iterations) do you want to
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// Determines how often (how many iterations) do you want to
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// rebuild the list of particles in the neighbor list
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// rebuild the list of particles in the neighbor list
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// of all boundaries in the simulation domain
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// of all boundaries in the simulation domain
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neighborListUpdateInterval 50;
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neighborListUpdateInterval 50;
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||||||
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// Determines how often do you want to update the new changes in the boundary
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// Determines how often do you want to update the new changes in the boundary
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||||||
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updateInterval 10;
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updateInterval 10;
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// The distance from the boundary plane within which particles are marked to be in the boundary list
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// The distance from the boundary plane within which particles are marked to be in the boundary list
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neighborLength 0.004;
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neighborLength 0.004;
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left
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left
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{
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{
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type exit; // other options: periodict, reflective
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type exit; // other options: periodict, reflective
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||||||
}
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}
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right
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right
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{
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{
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||||||
type exit; // other options: periodict, reflective
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type exit; // other options: periodict, reflective
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||||||
}
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}
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||||||
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bottom
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bottom
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{
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{
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||||||
type exit; // other options: periodict, reflective
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type exit; // other options: periodict, reflective
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||||||
}
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}
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||||||
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top
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top
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{
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{
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type exit; // other options: periodict, reflective
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type exit; // other options: periodict, reflective
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||||||
}
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}
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||||||
|
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||||||
rear
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rear
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||||||
{
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{
|
||||||
type exit; // other options: periodict, reflective
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type exit; // other options: periodict, reflective
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||||||
}
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}
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||||||
|
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front
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front
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{
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{
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type exit; // other options: periodict, reflective
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type exit; // other options: periodict, reflective
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||||||
}
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}
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||||||
}
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}
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|
|
|
@ -6,17 +6,17 @@ objectName geometryDict;
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||||||
objectType dictionary;
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objectType dictionary;
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||||||
fileFormat ASCII;
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fileFormat ASCII;
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||||||
/*---------------------------------------------------------------------------*/
|
/*---------------------------------------------------------------------------*/
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||||||
motionModel rotatingAxis; // motion model can be rotatingAxis or stationary or vibrating
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motionModel rotatingAxis; // motion model can be rotatingAxis or stationary or vibrating
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||||||
|
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rotatingAxisInfo // information for rotatingAxis motion model
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rotatingAxisInfo // information for rotatingAxis motion model
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||||||
{
|
{
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||||||
rotAxis
|
rotAxis
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||||||
{
|
{
|
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p1 (0.0 0.0 0.0); // first point for the axis of rotation
|
p1 (0.0 0.0 0.0); // first point for the axis of rotation
|
||||||
|
|
||||||
p2 (0.0 0.0 1.0); // second point for the axis of rotation
|
p2 (0.0 0.0 1.0); // second point for the axis of rotation
|
||||||
|
|
||||||
omega 1.214; // rotation speed (rad/s)
|
omega 1.214; // rotation speed (rad/s)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -24,21 +24,21 @@ surfaces
|
||||||
{
|
{
|
||||||
cylinder
|
cylinder
|
||||||
{
|
{
|
||||||
type cylinderWall; // other options: cuboidWall and planeWall
|
type cylinderWall; // other options: cuboidWall and planeWall
|
||||||
|
|
||||||
p1 (0.0 0.0 0.0); // begin point of cylinder axis
|
p1 (0.0 0.0 0.0); // begin point of cylinder axis
|
||||||
|
|
||||||
p2 (0.0 0.0 0.1); // end point of cylinder axis
|
p2 (0.0 0.0 0.1); // end point of cylinder axis
|
||||||
|
|
||||||
radius1 0.12; // radius at p1
|
radius1 0.12; // radius at p1
|
||||||
|
|
||||||
radius2 0.12; // radius at p2
|
radius2 0.12; // radius at p2
|
||||||
|
|
||||||
resolution 24; // number of divisions
|
resolution 24; // number of divisions
|
||||||
|
|
||||||
material prop1; // material name of this wall
|
material prop1; // material name of this wall
|
||||||
|
|
||||||
motion rotAxis; // motion component name
|
motion rotAxis; // motion component name
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
|
@ -47,19 +47,19 @@ surfaces
|
||||||
|
|
||||||
wall1
|
wall1
|
||||||
{
|
{
|
||||||
type planeWall; // other options: cuboidWall and cylinderWall
|
type planeWall; // other options: cuboidWall and cylinderWall
|
||||||
|
|
||||||
p1 (-0.12 -0.12 0.0); // first point of the wall
|
p1 (-0.12 -0.12 0.0); // first point of the wall
|
||||||
|
|
||||||
p2 (0.12 -0.12 0.0); // second point of the wall
|
p2 (0.12 -0.12 0.0); // second point of the wall
|
||||||
|
|
||||||
p3 (0.12 0.12 0.0); // third point of the wall
|
p3 (0.12 0.12 0.0); // third point of the wall
|
||||||
|
|
||||||
p4 (-0.12 0.12 0.0); // fourth point of the wall
|
p4 (-0.12 0.12 0.0); // fourth point of the wall
|
||||||
|
|
||||||
material prop1; // material name of the wall
|
material prop1; // material name of the wall
|
||||||
|
|
||||||
motion rotAxis; // motion component name
|
motion rotAxis; // motion component name
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
|
@ -68,18 +68,18 @@ surfaces
|
||||||
|
|
||||||
wall2
|
wall2
|
||||||
{
|
{
|
||||||
type planeWall; // other options: cuboidWall and cylinderWall
|
type planeWall; // other options: cuboidWall and cylinderWall
|
||||||
|
|
||||||
p1 (-0.12 -0.12 0.1); // first point of the wall
|
p1 (-0.12 -0.12 0.1); // first point of the wall
|
||||||
|
|
||||||
p2 (0.12 -0.12 0.1); // second point of the wall
|
p2 (0.12 -0.12 0.1); // second point of the wall
|
||||||
|
|
||||||
p3 (0.12 0.12 0.1); // third point of the wall
|
p3 (0.12 0.12 0.1); // third point of the wall
|
||||||
|
|
||||||
p4 (-0.12 0.12 0.1); // fourth point of the wall
|
p4 (-0.12 0.12 0.1); // fourth point of the wall
|
||||||
|
|
||||||
material prop1; // material name of the wall
|
material prop1; // material name of the wall
|
||||||
|
|
||||||
motion rotAxis; // motion component name
|
motion rotAxis; // motion component name
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -9,65 +9,66 @@ fileFormat ASCII;
|
||||||
setFields
|
setFields
|
||||||
{
|
{
|
||||||
/*
|
/*
|
||||||
Default value for fields defined for particles:
|
Default value for fields defined for particles:
|
||||||
|
|
||||||
These fields should always be defined for simulations with spherical particles
|
These fields should always be defined for simulations with spherical particles
|
||||||
*/
|
*/
|
||||||
|
|
||||||
defaultValue
|
defaultValue
|
||||||
{
|
{
|
||||||
velocity realx3 (0 0 0); // linear velocity (m/s)
|
velocity realx3 (0 0 0); // linear velocity (m/s)
|
||||||
|
|
||||||
acceleration realx3 (0 0 0); // linear acceleration (m/s2)
|
acceleration realx3 (0 0 0); // linear acceleration (m/s2)
|
||||||
|
|
||||||
rVelocity realx3 (0 0 0); // rotational velocity (rad/s)
|
rVelocity realx3 (0 0 0); // rotational velocity (rad/s)
|
||||||
|
|
||||||
shapeName word smallSphere; // name of the particle shape
|
shapeName word smallSphere; // name of the particle shape
|
||||||
}
|
}
|
||||||
|
|
||||||
selectors
|
selectors
|
||||||
{
|
{
|
||||||
shapeAssigne
|
shapeAssigne
|
||||||
{
|
{
|
||||||
selector stridedRange; // other options: box, cylinder, sphere, randomPoints
|
selector stridedRange; // other options: box, cylinder, sphere, randomPoints
|
||||||
|
|
||||||
stridedRangeInfo
|
stridedRangeInfo
|
||||||
{
|
{
|
||||||
begin 0; // begin index of points
|
begin 0; // begin index of points
|
||||||
|
|
||||||
end 30000; // end index of points
|
end 30000; // end index of points
|
||||||
|
|
||||||
stride 3; // stride for selector
|
stride 3; // stride for selector
|
||||||
}
|
}
|
||||||
|
|
||||||
fieldValue // fields that the selector is applied to
|
fieldValue // fields that the selector is applied to
|
||||||
{
|
{
|
||||||
shapeName word largeSphere; // sets shapeName of the selected points to largeSphere
|
shapeName word largeSphere; // sets shapeName of the selected points to largeSphere
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
positionParticles // positions particles
|
positionParticles // positions particles
|
||||||
{
|
{
|
||||||
method ordered; // other options: random and empty
|
method ordered; // other options: random and empty
|
||||||
|
|
||||||
orderedInfo
|
orderedInfo
|
||||||
{
|
{
|
||||||
diameter 0.005; // diameter of particles
|
diameter 0.005; // diameter of particles
|
||||||
|
|
||||||
numPoints 30000; // number of particles in the simulation
|
numPoints 30000; // number of particles in the simulation
|
||||||
|
|
||||||
axisOrder (z x y); // axis order for filling the space with particles
|
axisOrder (z x y); // axis order for filling the space with particles
|
||||||
}
|
}
|
||||||
|
|
||||||
regionType cylinder; // other options: box and sphere
|
regionType cylinder; // other options: box and sphere
|
||||||
|
|
||||||
cylinderInfo // cylinder information for positioning particles
|
cylinderInfo // cylinder information for positioning particles
|
||||||
{
|
{
|
||||||
p1 (0.0 0.0 0.003); // begin point of cylinder axis
|
p1 (0.0 0.0 0.003); // begin point of cylinder axis
|
||||||
|
|
||||||
p2 (0.0 0.0 0.097); // end point of cylinder axis
|
p2 (0.0 0.0 0.097); // end point of cylinder axis
|
||||||
|
|
||||||
radius 0.117; // radius of cylinder
|
radius 0.117; // radius of cylinder
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -8,28 +8,31 @@ fileFormat ASCII;
|
||||||
/*---------------------------------------------------------------------------*/
|
/*---------------------------------------------------------------------------*/
|
||||||
run binarySystemofParticles;
|
run binarySystemofParticles;
|
||||||
|
|
||||||
dt 0.00001; // time step for integration (seconds)
|
dt 0.00001; // time step for integration (seconds)
|
||||||
|
|
||||||
startTime 0.0; // start time for simulation
|
startTime 0.0; // start time for simulation
|
||||||
|
|
||||||
endTime 10.0; // end time for simulation
|
endTime 10.0; // end time for simulation
|
||||||
|
|
||||||
saveInterval 0.1; // time interval for saving the simulation
|
saveInterval 0.1; // time interval for saving the simulation
|
||||||
|
|
||||||
timePrecision 6; // maximum number of digits for time folder
|
timePrecision 6; // maximum number of digits for time folder
|
||||||
|
|
||||||
g (0 -9.8 0); // gravity vector (m/s2)
|
g (0 -9.8 0); // gravity vector (m/s2)
|
||||||
|
|
||||||
// save necessary (i.e., required) data on disk
|
// save necessary (i.e., required) data on disk
|
||||||
includeObjects (diameter);
|
|
||||||
|
includeObjects (diameter);
|
||||||
|
|
||||||
// exclude unnecessary data from saving on disk
|
// exclude unnecessary data from saving on disk
|
||||||
|
|
||||||
excludeObjects (rVelocity.dy1 pStructPosition.dy1 pStructVelocity.dy1);
|
excludeObjects (rVelocity.dy1 pStructPosition.dy1 pStructVelocity.dy1);
|
||||||
|
|
||||||
integrationMethod AdamsBashforth2; // integration method
|
integrationMethod AdamsBashforth2; // integration method
|
||||||
|
|
||||||
writeFormat ascii; // data writting format (ascii or binary)
|
writeFormat ascii; // data writting format (ascii or binary)
|
||||||
|
|
||||||
timersReport Yes; // report timers
|
timersReport Yes; // report timers
|
||||||
|
|
||||||
timersReportInterval 0.01; // time interval for reporting timers
|
timersReportInterval 0.01; // time interval for reporting timers
|
||||||
|
|
|
@ -6,11 +6,11 @@ objectName interaction;
|
||||||
objectType dicrionary;
|
objectType dicrionary;
|
||||||
fileFormat ASCII;
|
fileFormat ASCII;
|
||||||
/*---------------------------------------------------------------------------*/
|
/*---------------------------------------------------------------------------*/
|
||||||
materials (lightMat heavyMat wallMat); // a list of materials names
|
materials (lightMat heavyMat wallMat); // a list of materials names
|
||||||
|
|
||||||
densities (1000 1500.0 2500); // density of materials [kg/m3]
|
densities (1000 1500.0 2500); // density of materials [kg/m3]
|
||||||
|
|
||||||
contactListType sortedContactList;
|
contactListType sortedContactList;
|
||||||
|
|
||||||
contactSearch
|
contactSearch
|
||||||
{
|
{
|
||||||
|
@ -29,39 +29,40 @@ model
|
||||||
{
|
{
|
||||||
contactForceModel nonLinearLimited;
|
contactForceModel nonLinearLimited;
|
||||||
|
|
||||||
rollingFrictionModel normal;
|
rollingFrictionModel normal;
|
||||||
|
|
||||||
/*
|
/*
|
||||||
|
|
||||||
Property (lightMat-lightMat lightMat-heavyMat lightMat-wallMat
|
Property (lightMat-lightMat lightMat-heavyMat lightMat-wallMat
|
||||||
heavyMat-heavyMat heavyMat-wallMat
|
heavyMat-heavyMat heavyMat-wallMat
|
||||||
wallMat-wallMat );
|
wallMat-wallMat );
|
||||||
*/
|
*/
|
||||||
|
|
||||||
Yeff (1.0e6 1.0e6 1.0e6 // Young modulus [Pa]
|
Yeff (1.0e6 1.0e6 1.0e6 // Young modulus [Pa]
|
||||||
1.0e6 1.0e6
|
1.0e6 1.0e6
|
||||||
1.0e6);
|
1.0e6);
|
||||||
|
|
||||||
Geff (0.8e6 0.8e6 0.8e6 // Shear modulus [Pa]
|
Geff (0.8e6 0.8e6 0.8e6 // Shear modulus [Pa]
|
||||||
0.8e6 0.8e6
|
0.8e6 0.8e6
|
||||||
0.8e6);
|
0.8e6);
|
||||||
|
|
||||||
nu (0.25 0.25 0.25 // Poisson's ratio [-]
|
nu (0.25 0.25 0.25 // Poisson's ratio [-]
|
||||||
0.25 0.25
|
0.25 0.25
|
||||||
0.25);
|
0.25);
|
||||||
|
|
||||||
en (0.97 0.97 0.85 // coefficient of normal restitution
|
en (0.97 0.97 0.85 // coefficient of normal restitution
|
||||||
0.97 0.85
|
0.97 0.85
|
||||||
1.00);
|
1.00);
|
||||||
|
|
||||||
et (1.0 1.0 1.0 // coefficient of tangential restitution
|
et (1.0 1.0 1.0 // coefficient of tangential restitution
|
||||||
1.0 1.0
|
1.0 1.0
|
||||||
1.0);
|
1.0);
|
||||||
|
|
||||||
mu (0.65 0.65 0.35 // dynamic friction
|
mu (0.65 0.65 0.35 // dynamic friction
|
||||||
0.65 0.35
|
0.65 0.35
|
||||||
0.35);
|
0.35);
|
||||||
|
|
||||||
mur (0.1 0.1 0.1 // rolling friction
|
mur (0.1 0.1 0.1 // rolling friction
|
||||||
0.1 0.1
|
0.1 0.1
|
||||||
0.1);
|
0.1);
|
||||||
}
|
}
|
||||||
|
|
|
@ -6,9 +6,9 @@ objectName particleInsertion;
|
||||||
objectType dicrionary;
|
objectType dicrionary;
|
||||||
fileFormat ASCII;
|
fileFormat ASCII;
|
||||||
/*---------------------------------------------------------------------------*/
|
/*---------------------------------------------------------------------------*/
|
||||||
active Yes; // is insertion active -> yes or no
|
active Yes; // is insertion active -> yes or no
|
||||||
|
|
||||||
checkForCollision No; // is checked -> yes or no
|
checkForCollision No; // is checked -> yes or no
|
||||||
|
|
||||||
/*
|
/*
|
||||||
one layers of particles are packed
|
one layers of particles are packed
|
||||||
|
|
|
@ -6,7 +6,7 @@ objectName domainDict;
|
||||||
objectType dictionary;
|
objectType dictionary;
|
||||||
fileFormat ASCII;
|
fileFormat ASCII;
|
||||||
/*---------------------------------------------------------------------------*/
|
/*---------------------------------------------------------------------------*/
|
||||||
globalBox // Simulation domain: every particles that goes outside this domain will be deleted
|
globalBox // Simulation domain: every particles that goes outside this domain will be deleted
|
||||||
{
|
{
|
||||||
min (-0.11 -0.11 -0.11);
|
min (-0.11 -0.11 -0.11);
|
||||||
|
|
||||||
|
@ -16,44 +16,49 @@ globalBox // Simulation domain: every particles that goes out
|
||||||
boundaries
|
boundaries
|
||||||
{
|
{
|
||||||
// Determines how often (how many iterations) do you want to
|
// Determines how often (how many iterations) do you want to
|
||||||
|
|
||||||
// rebuild the list of particles in the neighbor list
|
// rebuild the list of particles in the neighbor list
|
||||||
|
|
||||||
// of all boundaries in the simulation domain
|
// of all boundaries in the simulation domain
|
||||||
|
|
||||||
neighborListUpdateInterval 30;
|
neighborListUpdateInterval 30;
|
||||||
|
|
||||||
// Determines how often do you want to update the new changes in the boundary
|
// Determines how often do you want to update the new changes in the boundary
|
||||||
|
|
||||||
updateInterval 10;
|
updateInterval 10;
|
||||||
|
|
||||||
// The distance from the boundary plane within which particles are marked to be in the boundary list
|
// The distance from the boundary plane within which particles are marked to be in the boundary list
|
||||||
|
|
||||||
neighborLength 0.004;
|
neighborLength 0.004;
|
||||||
|
|
||||||
left
|
left
|
||||||
{
|
{
|
||||||
type exit; // other options: periodict, reflective
|
type exit; // other options: periodict, reflective
|
||||||
}
|
}
|
||||||
|
|
||||||
right
|
right
|
||||||
{
|
{
|
||||||
type exit; // other options: periodict, reflective
|
type exit; // other options: periodict, reflective
|
||||||
}
|
}
|
||||||
|
|
||||||
bottom
|
bottom
|
||||||
{
|
{
|
||||||
type exit; // other options: periodict, reflective
|
type exit; // other options: periodict, reflective
|
||||||
}
|
}
|
||||||
|
|
||||||
top
|
top
|
||||||
{
|
{
|
||||||
type exit; // other options: periodict, reflective
|
type exit; // other options: periodict, reflective
|
||||||
}
|
}
|
||||||
|
|
||||||
rear
|
rear
|
||||||
{
|
{
|
||||||
type exit; // other options: periodict, reflective
|
type exit; // other options: periodict, reflective
|
||||||
}
|
}
|
||||||
|
|
||||||
front
|
front
|
||||||
{
|
{
|
||||||
type exit; // other options: periodict, reflective
|
type exit; // other options: periodict, reflective
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -6,7 +6,7 @@ objectName geometryDict;
|
||||||
objectType dictionary;
|
objectType dictionary;
|
||||||
fileFormat ASCII;
|
fileFormat ASCII;
|
||||||
/*---------------------------------------------------------------------------*/
|
/*---------------------------------------------------------------------------*/
|
||||||
motionModel stationary; // motion model can be rotatingAxis or stationary or vibrating
|
motionModel stationary; // motion model can be rotatingAxis or stationary or vibrating
|
||||||
|
|
||||||
stationaryInfo
|
stationaryInfo
|
||||||
{
|
{
|
||||||
|
@ -17,36 +17,36 @@ surfaces
|
||||||
{
|
{
|
||||||
cylinderShell
|
cylinderShell
|
||||||
{
|
{
|
||||||
type cylinderWall; // other options: cuboidWall and planeWall
|
type cylinderWall; // other options: cuboidWall and planeWall
|
||||||
|
|
||||||
p1 (0.0 0.0 0.0); // begin point of cylinder axis
|
p1 (0.0 0.0 0.0); // begin point of cylinder axis
|
||||||
|
|
||||||
p2 (0.0 0.0 0.4); // end point of cylinder axis
|
p2 (0.0 0.0 0.4); // end point of cylinder axis
|
||||||
|
|
||||||
radius1 0.1; // radius at p1
|
radius1 0.1; // radius at p1
|
||||||
|
|
||||||
radius2 0.1; // radius at p2
|
radius2 0.1; // radius at p2
|
||||||
|
|
||||||
resolution 36; // number of divisions
|
resolution 36; // number of divisions
|
||||||
|
|
||||||
material wallMat; // material name of this wall
|
material wallMat; // material name of this wall
|
||||||
}
|
}
|
||||||
|
|
||||||
coneShell
|
coneShell
|
||||||
{
|
{
|
||||||
type cylinderWall; // other options: cuboidWall and planeWall
|
type cylinderWall; // other options: cuboidWall and planeWall
|
||||||
|
|
||||||
p1 (0.0 0.0 -0.1); // begin point of cylinder axis
|
p1 (0.0 0.0 -0.1); // begin point of cylinder axis
|
||||||
|
|
||||||
p2 (0.0 0.0 0.0); // end point of cylinder axis
|
p2 (0.0 0.0 0.0); // end point of cylinder axis
|
||||||
|
|
||||||
radius1 0.02; // radius at p1
|
radius1 0.02; // radius at p1
|
||||||
|
|
||||||
radius2 0.1; // radius at p2
|
radius2 0.1; // radius at p2
|
||||||
|
|
||||||
|
resolution 36; // number of divisions
|
||||||
|
|
||||||
resolution 36; // number of divisions
|
material wallMat; // material name of this wall
|
||||||
|
|
||||||
material wallMat; // material name of this wall
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
|
@ -55,17 +55,17 @@ surfaces
|
||||||
|
|
||||||
exitGate
|
exitGate
|
||||||
{
|
{
|
||||||
type planeWall; // other options: cuboidWall and cylinderWall
|
type planeWall; // other options: cuboidWall and cylinderWall
|
||||||
|
|
||||||
p1 (-0.02 -0.02 -0.1); // first point of the wall
|
p1 (-0.02 -0.02 -0.1); // first point of the wall
|
||||||
|
|
||||||
p2 ( 0.02 -0.02 -0.1); // second point of the wall
|
p2 ( 0.02 -0.02 -0.1); // second point of the wall
|
||||||
|
|
||||||
p3 ( 0.02 0.02 -0.1); // third point of the wall
|
p3 ( 0.02 0.02 -0.1); // third point of the wall
|
||||||
|
|
||||||
p4 (-0.02 0.02 -0.1); // fourth point of the wall
|
p4 (-0.02 0.02 -0.1); // fourth point of the wall
|
||||||
|
|
||||||
material wallMat; // material name of the wall
|
material wallMat; // material name of the wall
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -9,37 +9,39 @@ fileFormat ASCII;
|
||||||
setFields
|
setFields
|
||||||
{
|
{
|
||||||
/*
|
/*
|
||||||
Default value for fields defined for particles
|
Default value for fields defined for particles
|
||||||
|
|
||||||
These fields should always be defined for simulations with
|
These fields should always be defined for simulations with
|
||||||
|
|
||||||
spherical particles.
|
spherical particles.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
defaultValue
|
defaultValue
|
||||||
{
|
{
|
||||||
velocity realx3 (0 0 0); // linear velocity (m/s)
|
velocity realx3 (0 0 0); // linear velocity (m/s)
|
||||||
|
|
||||||
acceleration realx3 (0 0 0); // linear acceleration (m/s2)
|
acceleration realx3 (0 0 0); // linear acceleration (m/s2)
|
||||||
|
|
||||||
rVelocity realx3 (0 0 0); // rotational velocity (rad/s)
|
rVelocity realx3 (0 0 0); // rotational velocity (rad/s)
|
||||||
|
|
||||||
shapeName word lightSphere; // name of the particle shape
|
shapeName word lightSphere; // name of the particle shape
|
||||||
}
|
}
|
||||||
|
|
||||||
selectors
|
selectors
|
||||||
{}
|
{}
|
||||||
}
|
}
|
||||||
|
|
||||||
positionParticles // positions particles
|
positionParticles // positions particles
|
||||||
{
|
{
|
||||||
method empty; // other options: ordered and random
|
method empty; // other options: ordered and random
|
||||||
|
|
||||||
regionType box; // other options: cylinder and sphere
|
regionType box; // other options: cylinder and sphere
|
||||||
|
|
||||||
boxInfo // box region for positioning particles
|
boxInfo // box region for positioning particles
|
||||||
{
|
{
|
||||||
min (-0.08 -0.08 0.015); // lower corner point of the box
|
min (-0.08 -0.08 0.015); // lower corner point of the box
|
||||||
|
|
||||||
max ( 0.08 0.08 0.098); // upper corner point of the box
|
max ( 0.08 0.08 0.098); // upper corner point of the box
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -8,22 +8,26 @@ fileFormat ASCII;
|
||||||
/*---------------------------------------------------------------------------*/
|
/*---------------------------------------------------------------------------*/
|
||||||
run layerdSiloFilling;
|
run layerdSiloFilling;
|
||||||
|
|
||||||
dt 0.00001; // time step for integration (s)
|
dt 0.00001; // time step for integration (s)
|
||||||
|
|
||||||
startTime 0.0; // start time for simulation
|
startTime 0.0; // start time for simulation
|
||||||
|
|
||||||
endTime 5.0; // end time for simulation
|
endTime 5.0; // end time for simulation
|
||||||
|
|
||||||
saveInterval 0.05; // time interval for saving the simulation
|
saveInterval 0.05; // time interval for saving the simulation
|
||||||
|
|
||||||
timePrecision 6; // maximum number of digits for time folder
|
timePrecision 6; // maximum number of digits for time folder
|
||||||
|
|
||||||
g (0 0 -9.8); // gravity vector (m/s2)
|
g (0 0 -9.8); // gravity vector (m/s2)
|
||||||
|
|
||||||
// save data objects that are not automatically saved on disk.
|
// save data objects that are not automatically saved on disk.
|
||||||
|
|
||||||
// overrides the default behavior
|
// overrides the default behavior
|
||||||
includeObjects (diameter);
|
|
||||||
|
includeObjects (diameter);
|
||||||
|
|
||||||
// exclude unnecessary data from saving on disk
|
// exclude unnecessary data from saving on disk
|
||||||
|
|
||||||
excludeObjects (rVelocity.dy1 pStructPosition.dy1 pStructVelocity.dy1);
|
excludeObjects (rVelocity.dy1 pStructPosition.dy1 pStructVelocity.dy1);
|
||||||
|
|
||||||
integrationMethod AdamsBashforth2; // integration method
|
integrationMethod AdamsBashforth2; // integration method
|
||||||
|
|
|
@ -0,0 +1,244 @@
|
||||||
|
# Problem Definition
|
||||||
|
The problem is to simulate a double pedestal tote blender with the diameter **0.03 m** and **0.1 m** respectively, the length **0.3 m**, rotating at **28 rpm**. This blender is filled with **20000** Particles. The timestep for integration is **0.00001 s**. There is one type of Particle in this blender that are being inserted during simulation to fill the drum.
|
||||||
|
* **20000** particles with **4 mm** diameter, at the rate of 20000 particles/s for 1 sec.
|
||||||
|
|
||||||
|
<html>
|
||||||
|
<body>
|
||||||
|
<div align="center"><b>
|
||||||
|
a view of the tote-blender while rotating
|
||||||
|
</div></b>
|
||||||
|
<div align="center">
|
||||||
|
<img src="sample sample sample sample", width=700px>
|
||||||
|
</div>
|
||||||
|
</body>
|
||||||
|
</html>
|
||||||
|
|
||||||
|
# Setting up the Case
|
||||||
|
As it has been explained in the previous cases, the simulation case setup is based on text-based scripts. Here, the simulation case setup are sotred in two folders: `caseSetup`, `setting`. (see the above folders). Unlike the previous cases, this case does not have the `stl` file. and the geometry is described in the `geometryDict` file.
|
||||||
|
|
||||||
|
## Defining particles
|
||||||
|
Then in the `caseSetup/sphereShape` the diameter and the material name of the particles are defined.
|
||||||
|
```C++
|
||||||
|
// names of shapes
|
||||||
|
names (sphere1);
|
||||||
|
// diameter of shapes (m)
|
||||||
|
diameters (0.004);
|
||||||
|
// material names for shapes
|
||||||
|
materials (prop1);
|
||||||
|
```
|
||||||
|
## Particle Insertion
|
||||||
|
In this case we have a region for ordering particles. These particles are placed in this blender. For example the script for the inserted particles is shown below.
|
||||||
|
|
||||||
|
<div align="center">
|
||||||
|
in <b>caseSetup/particleInsertion</b> file
|
||||||
|
</div>
|
||||||
|
|
||||||
|
```C++
|
||||||
|
// positions particles
|
||||||
|
positionParticles
|
||||||
|
{
|
||||||
|
// ordered positioning
|
||||||
|
method positionOrdered;
|
||||||
|
// maximum number of particles in the simulation
|
||||||
|
maxNumberOfParticles 40000;
|
||||||
|
// perform initial sorting based on morton code?
|
||||||
|
mortonSorting Yes;
|
||||||
|
// box for positioning particles
|
||||||
|
box
|
||||||
|
{
|
||||||
|
// lower corner point of the box
|
||||||
|
min (-0.06 -0.06 0.08);
|
||||||
|
// upper corner point of the box
|
||||||
|
max (0.06 0.06 0.18);
|
||||||
|
}
|
||||||
|
```
|
||||||
|
## Interaction between particles
|
||||||
|
In `caseSetup/interaction` file, material names and properties and interaction parameters are defined: interaction between the particles of rotating drum. Since we are defining 1 material for simulation, the interaction matrix is 1x1 (interactions are symetric).
|
||||||
|
```C++
|
||||||
|
// a list of materials names
|
||||||
|
materials (prop1);
|
||||||
|
// density of materials [kg/m3]
|
||||||
|
densities (1000.0);
|
||||||
|
|
||||||
|
contactListType sortedContactList;
|
||||||
|
|
||||||
|
model
|
||||||
|
{
|
||||||
|
contactForceModel nonLinearNonLimited;
|
||||||
|
rollingFrictionModel normal;
|
||||||
|
/*
|
||||||
|
Property (prop1-prop1);
|
||||||
|
*/
|
||||||
|
// Young modulus [Pa]
|
||||||
|
Yeff (1.0e6);
|
||||||
|
// Shear modulus [Pa]
|
||||||
|
Geff (0.8e6);
|
||||||
|
// Poisson's ratio [-]
|
||||||
|
nu (0.25);
|
||||||
|
// coefficient of normal restitution
|
||||||
|
en (0.7);
|
||||||
|
// coefficient of tangential restitution
|
||||||
|
et (1.0);
|
||||||
|
// dynamic friction
|
||||||
|
mu (0.3);
|
||||||
|
// rolling friction
|
||||||
|
mur (0.1);
|
||||||
|
|
||||||
|
}
|
||||||
|
```
|
||||||
|
## Settings
|
||||||
|
### Geometry
|
||||||
|
In the `settings/geometryDict` file, the geometry and axis of rotation is defined for the drum. The geometry is composed of a cylinder inlet and outlet, cone shell top and down, a cylinder shell and enter and exit Gate.
|
||||||
|
```C++
|
||||||
|
surfaces
|
||||||
|
{
|
||||||
|
enterGate
|
||||||
|
{
|
||||||
|
// type of wall
|
||||||
|
type planeWall;
|
||||||
|
// coords of wall
|
||||||
|
p1 (-0.05 -0.05 0.3);
|
||||||
|
p2 (-0.05 0.05 0.3);
|
||||||
|
p3 ( 0.05 0.05 0.3);
|
||||||
|
p4 (0.05 -0.05 0.3);
|
||||||
|
// material of wall
|
||||||
|
material prop1;
|
||||||
|
// motion component name
|
||||||
|
motion rotAxis;
|
||||||
|
}
|
||||||
|
|
||||||
|
cylinderinlet
|
||||||
|
{
|
||||||
|
// type of the wall
|
||||||
|
type cylinderWall;
|
||||||
|
// begin point of cylinder axis
|
||||||
|
p1 (0.0 0.0 0.28);
|
||||||
|
// end point of cylinder axis
|
||||||
|
p2 (0.0 0.0 0.3);
|
||||||
|
// radius at p1
|
||||||
|
radius1 0.03;
|
||||||
|
// radius at p2
|
||||||
|
radius2 0.03;
|
||||||
|
// number of divisions
|
||||||
|
resolution 36;
|
||||||
|
// material name of this wall
|
||||||
|
material prop1;
|
||||||
|
// motion component name
|
||||||
|
motion rotAxis;
|
||||||
|
}
|
||||||
|
|
||||||
|
coneShelltop
|
||||||
|
{
|
||||||
|
// type of the wall
|
||||||
|
type cylinderWall;
|
||||||
|
// begin point of cylinder axis
|
||||||
|
p1 (0.0 0.0 0.2);
|
||||||
|
// end point of cylinder axis
|
||||||
|
p2 (0.0 0.0 0.28);
|
||||||
|
// radius at p1
|
||||||
|
radius1 0.1;
|
||||||
|
// radius at p2
|
||||||
|
radius2 0.03;
|
||||||
|
// number of divisions
|
||||||
|
resolution 36;
|
||||||
|
// material name of this wall
|
||||||
|
material prop1;
|
||||||
|
// motion component name
|
||||||
|
motion rotAxis;
|
||||||
|
}
|
||||||
|
|
||||||
|
cylinderShell
|
||||||
|
{
|
||||||
|
// type of the wall
|
||||||
|
type cylinderWall;
|
||||||
|
// begin point of cylinder axis
|
||||||
|
p1 (0.0 0.0 0.1);
|
||||||
|
// end point of cylinder axis
|
||||||
|
p2 (0.0 0.0 0.2);
|
||||||
|
// radius at p1
|
||||||
|
radius1 0.1;
|
||||||
|
// radius at p2
|
||||||
|
radius2 0.1;
|
||||||
|
// number of divisions
|
||||||
|
resolution 36;
|
||||||
|
// material name of this wall
|
||||||
|
material prop1;
|
||||||
|
// motion component name
|
||||||
|
motion rotAxis;
|
||||||
|
}
|
||||||
|
|
||||||
|
coneShelldown
|
||||||
|
{
|
||||||
|
// type of the wall
|
||||||
|
type cylinderWall;
|
||||||
|
// begin point of cylinder axis
|
||||||
|
p1 (0.0 0.0 0.02);
|
||||||
|
// end point of cylinder axis
|
||||||
|
p2 (0.0 0.0 0.1);
|
||||||
|
// radius at p1
|
||||||
|
radius1 0.03;
|
||||||
|
// radius at p2
|
||||||
|
radius2 0.1;
|
||||||
|
// number of divisions
|
||||||
|
resolution 36;
|
||||||
|
// material name of this wall
|
||||||
|
material prop1;
|
||||||
|
// motion component name
|
||||||
|
motion rotAxis;
|
||||||
|
}
|
||||||
|
/*
|
||||||
|
This is a plane wall at the exit of silo
|
||||||
|
*/
|
||||||
|
|
||||||
|
cylinderoutlet
|
||||||
|
{
|
||||||
|
// type of the wall
|
||||||
|
type cylinderWall;
|
||||||
|
// begin point of cylinder axis
|
||||||
|
p1 (0.0 0.0 0.0);
|
||||||
|
// end point of cylinder axis
|
||||||
|
p2 (0.0 0.0 0.02);
|
||||||
|
// radius at p1
|
||||||
|
radius1 0.03;
|
||||||
|
// radius at p2
|
||||||
|
radius2 0.03;
|
||||||
|
// number of divisions
|
||||||
|
resolution 36;
|
||||||
|
// material name of this wall
|
||||||
|
material prop1;
|
||||||
|
// motion component name
|
||||||
|
motion rotAxis;
|
||||||
|
}
|
||||||
|
exitGate
|
||||||
|
{
|
||||||
|
type planeWall;
|
||||||
|
p1 (-0.05 -0.05 0);
|
||||||
|
p2 (-0.05 0.05 0);
|
||||||
|
p3 ( 0.05 0.05 0);
|
||||||
|
p4 (0.05 -0.05 0);
|
||||||
|
material prop1;
|
||||||
|
motion rotAxis;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
```
|
||||||
|
### Rotating Axis Info
|
||||||
|
In this part of `geometryDict` the information of rotating axis and speed of rotation are defined. Unlike the previous cases, the rotation of this blender starts at time=**0 s**.
|
||||||
|
```C++
|
||||||
|
rotatingAxisMotionInfo
|
||||||
|
{
|
||||||
|
rotAxis
|
||||||
|
{
|
||||||
|
p1 (-0.1 0.0 0.15); // first point for the axis of rotation
|
||||||
|
p2 (0.1 0.0 0.15); // second point for the axis of rotation
|
||||||
|
omega 3; // rotation speed (rad/s)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
```
|
||||||
|
## Performing Simulation
|
||||||
|
To perform simulations, enter the following commands one after another in the terminal.
|
||||||
|
|
||||||
|
Enter `$ particlesPhasicFlow` command to create the initial fields for particles.
|
||||||
|
Enter `$ geometryPhasicFlow` command to create the Geometry.
|
||||||
|
At last, enter `$ sphereGranFlow` command to start the simulation.
|
||||||
|
After finishing the simulation, you can use `$ pFlowtoVTK` to convert the results into vtk format storred in ./VTK folder.
|
|
@ -0,0 +1,61 @@
|
||||||
|
/* -------------------------------*- C++ -*--------------------------------- *\
|
||||||
|
| phasicFlow File |
|
||||||
|
| copyright: www.cemf.ir |
|
||||||
|
\* ------------------------------------------------------------------------- */
|
||||||
|
objectName interaction;
|
||||||
|
objectType dicrionary;
|
||||||
|
/* ------------------------------------------------------------------------- */
|
||||||
|
// a list of materials names
|
||||||
|
materials (prop1);
|
||||||
|
// density of materials [kg/m3]
|
||||||
|
densities (1000.0);
|
||||||
|
|
||||||
|
contactListType sortedContactList;
|
||||||
|
|
||||||
|
model
|
||||||
|
{
|
||||||
|
contactForceModel nonLinearNonLimited;
|
||||||
|
rollingFrictionModel normal;
|
||||||
|
/*
|
||||||
|
Property (prop1-prop1);
|
||||||
|
*/
|
||||||
|
// Young modulus [Pa]
|
||||||
|
Yeff (1.0e6);
|
||||||
|
// Shear modulus [Pa]
|
||||||
|
Geff (0.8e6);
|
||||||
|
// Poisson's ratio [-]
|
||||||
|
nu (0.25);
|
||||||
|
// coefficient of normal restitution
|
||||||
|
en (0.7);
|
||||||
|
// coefficient of tangential restitution
|
||||||
|
et (1.0);
|
||||||
|
// dynamic friction
|
||||||
|
mu (0.3);
|
||||||
|
// rolling friction
|
||||||
|
mur (0.1);
|
||||||
|
|
||||||
|
}
|
||||||
|
contactSearch
|
||||||
|
{
|
||||||
|
// method for broad search particle-particle
|
||||||
|
method NBS;
|
||||||
|
// method for broad search particle-wall
|
||||||
|
wallMapping cellMapping;
|
||||||
|
|
||||||
|
NBSInfo
|
||||||
|
{
|
||||||
|
// each 20 timesteps, update neighbor list
|
||||||
|
updateFrequency 20;
|
||||||
|
// bounding box size to particle diameter (max)
|
||||||
|
sizeRatio 1.1;
|
||||||
|
}
|
||||||
|
|
||||||
|
cellMappingInfo
|
||||||
|
{
|
||||||
|
// each 20 timesteps, update neighbor list
|
||||||
|
updateFrequency 20;
|
||||||
|
// bounding box for particle-wall search (> 0.5)
|
||||||
|
cellExtent 0.7;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
|
@ -0,0 +1,13 @@
|
||||||
|
/* -------------------------------*- C++ -*--------------------------------- *\
|
||||||
|
| phasicFlow File |
|
||||||
|
| copyright: www.cemf.ir |
|
||||||
|
\* ------------------------------------------------------------------------- */
|
||||||
|
objectName particleInsertion;
|
||||||
|
objectType dicrionary;
|
||||||
|
/* ------------------------------------------------------------------------- */
|
||||||
|
// is insertion active?
|
||||||
|
active no;
|
||||||
|
// not implemented for yes
|
||||||
|
collisionCheck No;
|
||||||
|
|
||||||
|
|
|
@ -0,0 +1,13 @@
|
||||||
|
/* -------------------------------*- C++ -*--------------------------------- *\
|
||||||
|
| phasicFlow File |
|
||||||
|
| copyright: www.cemf.ir |
|
||||||
|
\* ------------------------------------------------------------------------- */
|
||||||
|
objectName sphereDict;
|
||||||
|
objectType sphereShape;
|
||||||
|
/* ------------------------------------------------------------------------- */
|
||||||
|
// names of shapes
|
||||||
|
names (sphere1);
|
||||||
|
// diameter of shapes (m)
|
||||||
|
diameters (0.004);
|
||||||
|
// material names for shapes
|
||||||
|
materials (prop1);
|
|
@ -0,0 +1,7 @@
|
||||||
|
#!/bin/sh
|
||||||
|
cd ${0%/*} || exit 1 # Run from this directory
|
||||||
|
|
||||||
|
ls | grep -P "^(([0-9]+\.?[0-9]*)|(\.[0-9]+))$" | xargs -d"\n" rm -rf
|
||||||
|
rm -rf VTK
|
||||||
|
|
||||||
|
#------------------------------------------------------------------------------
|
|
@ -0,0 +1,21 @@
|
||||||
|
#!/bin/sh
|
||||||
|
cd ${0%/*} || exit 1 # Run from this directory
|
||||||
|
echo "\n<--------------------------------------------------------------------->"
|
||||||
|
echo "1) Creating particles"
|
||||||
|
echo "<--------------------------------------------------------------------->\n"
|
||||||
|
particlesPhasicFlow
|
||||||
|
|
||||||
|
echo "\n<--------------------------------------------------------------------->"
|
||||||
|
echo "2) Creating geometry"
|
||||||
|
echo "<--------------------------------------------------------------------->\n"
|
||||||
|
geometryPhasicFlow
|
||||||
|
|
||||||
|
echo "\n<--------------------------------------------------------------------->"
|
||||||
|
echo "3) Running the case"
|
||||||
|
echo "<--------------------------------------------------------------------->\n"
|
||||||
|
sphereGranFlow
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
#------------------------------------------------------------------------------
|
|
@ -0,0 +1,151 @@
|
||||||
|
/* -------------------------------*- C++ -*--------------------------------- *\
|
||||||
|
| phasicFlow File |
|
||||||
|
| copyright: www.cemf.ir |
|
||||||
|
\* ------------------------------------------------------------------------- */
|
||||||
|
objectName geometryDict;
|
||||||
|
objectType dictionary;
|
||||||
|
/* ------------------------------------------------------------------------- */
|
||||||
|
// motion model: rotating object around an axis
|
||||||
|
motionModel rotatingAxisMotion;
|
||||||
|
|
||||||
|
surfaces
|
||||||
|
{
|
||||||
|
enterGate
|
||||||
|
{
|
||||||
|
// type of wall
|
||||||
|
type planeWall;
|
||||||
|
// coords of wall
|
||||||
|
p1 (-0.05 -0.05 0.3);
|
||||||
|
p2 (-0.05 0.05 0.3);
|
||||||
|
p3 ( 0.05 0.05 0.3);
|
||||||
|
p4 (0.05 -0.05 0.3);
|
||||||
|
// material of wall
|
||||||
|
material prop1;
|
||||||
|
// motion component name
|
||||||
|
motion rotAxis;
|
||||||
|
}
|
||||||
|
|
||||||
|
cylinderinlet
|
||||||
|
{
|
||||||
|
// type of the wall
|
||||||
|
type cylinderWall;
|
||||||
|
// begin point of cylinder axis
|
||||||
|
p1 (0.0 0.0 0.28);
|
||||||
|
// end point of cylinder axis
|
||||||
|
p2 (0.0 0.0 0.3);
|
||||||
|
// radius at p1
|
||||||
|
radius1 0.03;
|
||||||
|
// radius at p2
|
||||||
|
radius2 0.03;
|
||||||
|
// number of divisions
|
||||||
|
resolution 36;
|
||||||
|
// material name of this wall
|
||||||
|
material prop1;
|
||||||
|
// motion component name
|
||||||
|
motion rotAxis;
|
||||||
|
}
|
||||||
|
|
||||||
|
coneShelltop
|
||||||
|
{
|
||||||
|
// type of the wall
|
||||||
|
type cylinderWall;
|
||||||
|
// begin point of cylinder axis
|
||||||
|
p1 (0.0 0.0 0.2);
|
||||||
|
// end point of cylinder axis
|
||||||
|
p2 (0.0 0.0 0.28);
|
||||||
|
// radius at p1
|
||||||
|
radius1 0.1;
|
||||||
|
// radius at p2
|
||||||
|
radius2 0.03;
|
||||||
|
// number of divisions
|
||||||
|
resolution 36;
|
||||||
|
// material name of this wall
|
||||||
|
material prop1;
|
||||||
|
// motion component name
|
||||||
|
motion rotAxis;
|
||||||
|
}
|
||||||
|
|
||||||
|
cylinderShell
|
||||||
|
{
|
||||||
|
// type of the wall
|
||||||
|
type cylinderWall;
|
||||||
|
// begin point of cylinder axis
|
||||||
|
p1 (0.0 0.0 0.1);
|
||||||
|
// end point of cylinder axis
|
||||||
|
p2 (0.0 0.0 0.2);
|
||||||
|
// radius at p1
|
||||||
|
radius1 0.1;
|
||||||
|
// radius at p2
|
||||||
|
radius2 0.1;
|
||||||
|
// number of divisions
|
||||||
|
resolution 36;
|
||||||
|
// material name of this wall
|
||||||
|
material prop1;
|
||||||
|
// motion component name
|
||||||
|
motion rotAxis;
|
||||||
|
}
|
||||||
|
|
||||||
|
coneShelldown
|
||||||
|
{
|
||||||
|
// type of the wall
|
||||||
|
type cylinderWall;
|
||||||
|
// begin point of cylinder axis
|
||||||
|
p1 (0.0 0.0 0.02);
|
||||||
|
// end point of cylinder axis
|
||||||
|
p2 (0.0 0.0 0.1);
|
||||||
|
// radius at p1
|
||||||
|
radius1 0.03;
|
||||||
|
// radius at p2
|
||||||
|
radius2 0.1;
|
||||||
|
// number of divisions
|
||||||
|
resolution 36;
|
||||||
|
// material name of this wall
|
||||||
|
material prop1;
|
||||||
|
// motion component name
|
||||||
|
motion rotAxis;
|
||||||
|
}
|
||||||
|
/*
|
||||||
|
This is a plane wall at the exit of silo
|
||||||
|
*/
|
||||||
|
|
||||||
|
cylinderoutlet
|
||||||
|
{
|
||||||
|
// type of the wall
|
||||||
|
type cylinderWall;
|
||||||
|
// begin point of cylinder axis
|
||||||
|
p1 (0.0 0.0 0.0);
|
||||||
|
// end point of cylinder axis
|
||||||
|
p2 (0.0 0.0 0.02);
|
||||||
|
// radius at p1
|
||||||
|
radius1 0.03;
|
||||||
|
// radius at p2
|
||||||
|
radius2 0.03;
|
||||||
|
// number of divisions
|
||||||
|
resolution 36;
|
||||||
|
// material name of this wall
|
||||||
|
material prop1;
|
||||||
|
// motion component name
|
||||||
|
motion rotAxis;
|
||||||
|
}
|
||||||
|
exitGate
|
||||||
|
{
|
||||||
|
type planeWall;
|
||||||
|
p1 (-0.05 -0.05 0);
|
||||||
|
p2 (-0.05 0.05 0);
|
||||||
|
p3 ( 0.05 0.05 0);
|
||||||
|
p4 (0.05 -0.05 0);
|
||||||
|
material prop1;
|
||||||
|
motion rotAxis;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
// information for rotatingAxisMotion motion model
|
||||||
|
rotatingAxisMotionInfo
|
||||||
|
{
|
||||||
|
rotAxis
|
||||||
|
{
|
||||||
|
p1 (-0.1 0.0 0.15); // first point for the axis of rotation
|
||||||
|
p2 (0.1 0.0 0.15); // second point for the axis of rotation
|
||||||
|
omega 3; // rotation speed (rad/s)
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,59 @@
|
||||||
|
/* -------------------------------*- C++ -*--------------------------------- *\
|
||||||
|
| phasicFlow File |
|
||||||
|
| copyright: www.cemf.ir |
|
||||||
|
\* ------------------------------------------------------------------------- */
|
||||||
|
objectName particlesDict;
|
||||||
|
objectType dictionary;
|
||||||
|
/* ------------------------------------------------------------------------- */
|
||||||
|
setFields
|
||||||
|
{
|
||||||
|
/*
|
||||||
|
Default value for fields defined for particles
|
||||||
|
These fields should always be defined for simulations with
|
||||||
|
spherical particles.
|
||||||
|
*/
|
||||||
|
|
||||||
|
defaultValue
|
||||||
|
{
|
||||||
|
// linear velocity (m/s)
|
||||||
|
velocity realx3 (0 0 0);
|
||||||
|
// linear acceleration (m/s2)
|
||||||
|
acceleration realx3 (0 0 0);
|
||||||
|
// rotational velocity (rad/s)
|
||||||
|
rotVelocity realx3 (0 0 0);
|
||||||
|
// name of the particle shape
|
||||||
|
shapeName word sphere1;
|
||||||
|
}
|
||||||
|
|
||||||
|
selectors
|
||||||
|
{}
|
||||||
|
}
|
||||||
|
|
||||||
|
// positions particles
|
||||||
|
positionParticles
|
||||||
|
{
|
||||||
|
// ordered positioning
|
||||||
|
method positionOrdered;
|
||||||
|
// maximum number of particles in the simulation
|
||||||
|
maxNumberOfParticles 40000;
|
||||||
|
// perform initial sorting based on morton code?
|
||||||
|
mortonSorting Yes;
|
||||||
|
// box for positioning particles
|
||||||
|
box
|
||||||
|
{
|
||||||
|
// lower corner point of the box
|
||||||
|
min (-0.06 -0.06 0.08);
|
||||||
|
// upper corner point of the box
|
||||||
|
max (0.06 0.06 0.18);
|
||||||
|
}
|
||||||
|
|
||||||
|
positionOrderedInfo
|
||||||
|
{
|
||||||
|
// minimum space between centers of particles
|
||||||
|
diameter 0.004;
|
||||||
|
// number of particles in the simulation
|
||||||
|
numPoints 20000;
|
||||||
|
// axis order for filling the space with particles
|
||||||
|
axisOrder (z y x);
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,34 @@
|
||||||
|
/* -------------------------------*- C++ -*--------------------------------- *\
|
||||||
|
| phasicFlow File |
|
||||||
|
| copyright: www.cemf.ir |
|
||||||
|
\* ------------------------------------------------------------------------- */
|
||||||
|
objectName settingsDict;
|
||||||
|
objectType dictionary;;
|
||||||
|
/*---------------------------------------------------------------------------*/
|
||||||
|
run toteBlender;
|
||||||
|
// time step for integration (s)
|
||||||
|
dt 0.00001;
|
||||||
|
// start time for simulation
|
||||||
|
startTime 0;
|
||||||
|
// end time for simulation
|
||||||
|
endTime 10;
|
||||||
|
// time interval for saving the simulation
|
||||||
|
saveInterval 0.1;
|
||||||
|
// maximum number of digits for time folder
|
||||||
|
timePrecision 6;
|
||||||
|
// gravity vector (m/s2)
|
||||||
|
g (0 0 -9.8);
|
||||||
|
|
||||||
|
/* Simulation domain */
|
||||||
|
/* every particles that goes outside this domain is deleted. */
|
||||||
|
domain
|
||||||
|
{
|
||||||
|
min (-0.5 -0.5 -0.5);
|
||||||
|
max (0.5 0.5 0.5);
|
||||||
|
}
|
||||||
|
// integration method
|
||||||
|
integrationMethod AdamsBashforth2;
|
||||||
|
// report timers?
|
||||||
|
timersReport Yes;
|
||||||
|
// time interval for reporting timers
|
||||||
|
timersReportInterval 0.01;
|
Loading…
Reference in New Issue