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2 #ifndef __collisionCheck_hpp__
3 #define __collisionCheck_hpp__
54 #endif //__collisionCheck_hpp__
collisionCheck(box sBox, real dx, const realx3Vector &pos, const realVector &diam)
ViewType3D< uint32, HostSpace > head_
int32x3 pointIndex(const realx3 &p) const
bool mapLastAddedParticle()
const realx3Vector & position_
bool checkPoint(const realx3 &p, const real d) const
Kokkos::View< T ***, properties... > ViewType3D
3D view as an array
const INLINE_FUNCTION_HD realx3 & minPoint() const
const realVector & diameters_