void acceleration(const realx3 &g, const deviceViewType1D< real > &mass, const deviceViewType1D< realx3 > &force, const deviceViewType1D< real > &I, const deviceViewType1D< realx3 > &torque, const pFlagTypeDevice &incld, deviceViewType1D< realx3 > lAcc, deviceViewType1D< realx3 > rAcc)