create_vCtor(particleIdHandler, pointStructure,(pointStructure &pStruct),(pStruct))
ClassInfo("particleIdHandler")
class info
virtual Pair< uint32, uint32 > getIdRange(uint32 nNewParticles)=0
~particleIdHandler() override=default
particleIdHandler(pointStructure &pStruct)
virtual uint32 maxId() const =0
virtual bool initialIdCheck()=0
bool hearChanges(real t, real dt, uint32 iter, const message &msg, const anyList &varList) override
static uniquePtr< particleIdHandler > create(pointStructure &pStruct)