void grainGrainInteraction(real dt, const ContactListType &cntctList, const ContactForceModel &forceModel, const realx3 &transferVec, const deviceScatteredFieldAccess< realx3 > &thisPoints, const deviceScatteredFieldAccess< realx3 > &mirrorPoints, const deviceViewType1D< real > &diam, const deviceViewType1D< real > &coarseGrainFactor, const deviceViewType1D< uint32 > &propId, const deviceViewType1D< realx3 > &vel, const deviceViewType1D< realx3 > &rVel, const deviceViewType1D< realx3 > &cForce, const deviceViewType1D< realx3 > &cTorque)