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using | realTriSurfaceField_D = triSurfaceField< VectorSingle, real > |
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using | realTriSurfaceField_H = triSurfaceField< VectorSingle, real, HostSpace > |
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using | realx3TriSurfaceField_D = triSurfaceField< VectorSingle, realx3 > |
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using | realx3TriSurfaceField_H = triSurfaceField< VectorSingle, realx3, HostSpace > |
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using | realTriSurfaceField_HD = triSurfaceField< VectorDual, real > |
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using | realx3TriSurfaceField_HD = triSurfaceField< VectorDual, realx3 > |
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using | realTriSurfaceField = triSurfaceField< Vector, real, vecAllocator< real > > |
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using | realx3TriSurfaceField = triSurfaceField< Vector, realx3, vecAllocator< realx3 > > |
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using | int8TriSurfaceField_D = triSurfaceField< VectorSingle, int8 > |
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using | int8TriSurfaceField_H = triSurfaceField< VectorSingle, int8, HostSpace > |
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using | int8TriSurfaceField_HD = triSurfaceField< VectorDual, int8 > |
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using | int8TriSurfaceField = triSurfaceField< Vector, int8, vecAllocator< real > > |
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