Merge pull request #114 from ramin1728/main
binary system of particles tutorial is updated
This commit is contained in:
commit
8ee1fe63e6
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@ -1,6 +1,6 @@
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# Problem definition
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A rotating drum with two particle sizes is randomly filled and let it rotate to see the segregation of particles.
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The focus of this tutorial is to show how to use the pre-processing tool, `particlesPhasicFlow`, to create the initial mixture of small and large particles.
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A rotating drum is randomly filled with two particle sizes and rotated to observe particle segregation. The focus of this tutorial is to show how to use the preprocessing tool `particlesPhasicFlow` to create the initial mixture of small and large particles.
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**Note:** It is supposed that you have reviewed [simulating a rotating drum](https://github.com/PhasicFlow/phasicFlow/wiki/Simulating-a-rotating-drum) tutorial before starting this tutorial.
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@ -14,11 +14,13 @@ a view of the rotating drum with small and large particles after 7 seconds of ro
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***
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# Case setup
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PhasicFlow simulation case setup is based on the text-based files that we provide in two folders located in the simulation case folder: `settings` and `caseSetup`. Here we will have a look at some important files and the rest can be found in the tutorial folder of this case setup.
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In the file `caseSetup/sphereShape` two particle types with the names `smallSphere` and `largeSphere` and the diameters 3 and 5 mm are defined.
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[Simulation case setup files can be found in tutorials/sphereGranFlow folder.](https://github.com/PhasicFlow/phasicFlow/tree/main/tutorials/sphereGranFlow/binarySystemOfParticles)
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### Shape definition
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In file `caseSetup/sphereShape`, two particle types with names `smallSphere` and `largeSphere` and diameters 3 and 5 mm are defined.
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In the file `caseSetup/sphereShape` two particle types with the names `smallSphere` and `largeSphere` and the diameters 3 and 5 mm are defined.
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<div align="center">
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in <b>caseSetup/sphereShape</b> file
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@ -31,7 +33,7 @@ materials (prop1 prop1); // material names for shapes
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```
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### Positioning and initial mixture
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In dictionary `positionParticles` located in file `settings/particlesDict`, 30000 particles are located in a cylindrical region. These particles are positioned in order along `z`, `x` and then `y` axis with 0.005 m distance between their centers.
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In the dictionary `positionParticles` located in file `settings/particlesDict`, 30000 particles are located in a cylindrical region. These particles are positioned in order along `z`, `x` and then `y` axis with 0.005 m distance between their centers.
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<div align="center">
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in <b>settings/particlesDict</b> file
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@ -42,10 +44,16 @@ in <b>settings/particlesDict</b> file
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// positions particles
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positionParticles
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{
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method positionOrdered; // ordered positioning
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method ordered; // other options: random or empty
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maxNumberOfParticles 30001; // maximum number of particles in the simulation
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mortonSorting Yes; // perform initial sorting based on morton code?
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orderedInfo
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{
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diameter 0.005; // minimum space between centers of particles
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numPoints 30000; // number of particles in the simulation
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axisOrder (z x y); // axis order for filling the space with particles
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}
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regionType cylinder; // other options: box and sphere
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cylinder // cylinder region for positioning particles
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{
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@ -53,17 +61,9 @@ positionParticles
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p2 (0.0 0.0 0.097); // end point of cylinder axis (m m m)
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radius 0.117; // radius of cylinder (m)
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}
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positionOrderedInfo
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{
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diameter 0.005; // minimum space between centers of particles
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numPoints 30000; // number of particles in the simulation
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axisOrder (z x y); // axis order for filling the space with particles
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}
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}
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```
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In dictionary `setFields` located in file `settings/particlesDict`, you define the initial `velocity`, `acceleration`, `rotVelocity`, and `shapeName` fields for all 30000 particles in the simulation. In `selectors` dictionary, you can select subsets of particles and set the field value for these subsets. In `shapeAssigne` sub-dictionary, the `selectRange` selector is defined. It defines a range with `begin` (begin index), `end` (end index) and `stride` to select particles. And in `fieldValue` sub-dictionary, the fields values for selected particles are set (any number of field values can be set here).
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In the `setFields` dictionary, located in the `settings/particlesDict` file, you define the initial `velocity`, `acceleration`, `rotVelocity` and `shapeName` fields for all 30000 particles in the simulation. In the `selectors' dictionary, you can select subsets of particles and set the field value for those subsets. The `selectRange` selector is defined in the `shapeAssigne` subdictionary. It defines a range with `begin`, `end` and `stride` to select particles. And in the `fieldValue` subdictionary the field values for selected particles are set (any number of field values can be set here).
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**Note:** Other selectors are: `selectBox` that selects particles inside a box and `randomSelect` that selects particles randomly from a given index range.
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@ -77,7 +77,8 @@ setFields
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/*
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Default value for fields defined for particles
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These fields should always be defined for simulations with
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spherical particles.*/
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spherical particles.
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*/
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defaultValue
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{
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@ -91,8 +92,9 @@ setFields
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{
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shapeAssigne
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{
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selector selectRange; // type of point selector
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selectRangeInfo
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selector stridedRange; // other options: box, cylinder, sphere, randomPoints
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stridedRangeInfo
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{
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begin 0; // begin index of points
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end 30000; // end index of points
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@ -101,10 +103,10 @@ setFields
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fieldValue // fields that the selector is applied to
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{
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/*
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sets shapeName of the selected points to largeSphere*/
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sets shapeName of the selected points to largeSphere
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*/
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shapeName word largeSphere;
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}
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}
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}
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33
tutorials/sphereGranFlow/binarySystemOfParticles/caseSetup/interaction
Normal file → Executable file
33
tutorials/sphereGranFlow/binarySystemOfParticles/caseSetup/interaction
Normal file → Executable file
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@ -6,47 +6,46 @@ objectName interaction;
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objectType dicrionary;
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fileFormat ASCII;
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/*---------------------------------------------------------------------------*/
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materials (prop1); // properties of material
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materials (prop1); // properties of material
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densities (1000.0); // density of materials [kg/m3]
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densities (1000.0); // density of materials [kg/m3]
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contactListType sortedContactList;
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contactListType sortedContactList;
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contactSearch
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{
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method NBS; // method for broad search
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method NBS; // method for broad search
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updateInterval 10;
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updateInterval 10;
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sizeRatio 1.1;
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sizeRatio 1.1;
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cellExtent 0.55;
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adjustableBox Yes;
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adjustableBox Yes;
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}
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model
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{
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contactForceModel nonLinearNonLimited;
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contactForceModel nonLinearNonLimited;
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rollingFrictionModel normal;
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rollingFrictionModel normal;
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// Property (solid-solid Properties)
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Yeff (1.0e6); // Young modulus [Pa]
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Yeff (1.0e6); // Young modulus [Pa]
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Geff (0.8e6); // Shear modulus [Pa]
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Geff (0.8e6); // Shear modulus [Pa]
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nu (0.25); // Poisson's ratio [-]
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nu (0.25); // Poisson's ratio [-]
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en (0.7); // coefficient of normal restitution
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en (0.7); // coefficient of normal restitution
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et (1.0); // coefficient of tangential restitution
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et (1.0); // coefficient of tangential restitution
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mu (0.3); // dynamic friction
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mu (0.3); // dynamic friction
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mur (0.1); // rolling friction
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mur (0.1); // rolling friction
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}
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7
tutorials/sphereGranFlow/binarySystemOfParticles/caseSetup/particleInsertion
Normal file → Executable file
7
tutorials/sphereGranFlow/binarySystemOfParticles/caseSetup/particleInsertion
Normal file → Executable file
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@ -6,9 +6,6 @@ objectName particleInsertion;
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objectType dicrionary;
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fileFormat ASCII;
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/*---------------------------------------------------------------------------*/
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active No; // is insertion active -> yes or no
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collisionCheck No; // is checked -> yes or no
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collisionCheck No; // is checked -> yes or no
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active No; // is insertion active -> yes or no
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|
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@ -6,9 +6,8 @@ objectName sphereDict;
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objectType sphereShape;
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fileFormat ASCII;
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/*---------------------------------------------------------------------------*/
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names (smallSphere largeSphere); // names of shapes
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names (smallSphere largeSphere); // names of shapes
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diameters (0.003 0.005); // diameter of shapes
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diameters (0.003 0.005); // diameter of shapes
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materials (prop1 prop1); // material names for shapes
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materials (prop1 prop1); // material names for shapes
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26
tutorials/sphereGranFlow/binarySystemOfParticles/settings/domainDict
Normal file → Executable file
26
tutorials/sphereGranFlow/binarySystemOfParticles/settings/domainDict
Normal file → Executable file
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@ -6,11 +6,11 @@ objectName domainDict;
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objectType dictionary;
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fileFormat ASCII;
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/*---------------------------------------------------------------------------*/
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globalBox // Simulation domain: every particles that goes outside this domain will be deleted
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globalBox // Simulation domain: every particles that goes outside this domain will be deleted
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{
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min (-0.12 -0.12 0);
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min (-0.12 -0.12 0);
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max (0.12 0.12 0.1);
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max (0.12 0.12 0.1);
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}
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decomposition
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@ -23,41 +23,41 @@ boundaries
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// Determines how often (how many iterations) do you want to
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// rebuild the list of particles in the neighbor list
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// of all boundaries in the simulation domain
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neighborListUpdateInterval 50;
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neighborListUpdateInterval 50;
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// Determines how often do you want to update the new changes in the boundary
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updateInterval 10;
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updateInterval 10;
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// The distance from the boundary plane within which particles are marked to be in the boundary list
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neighborLength 0.004;
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neighborLength 0.004;
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left
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{
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type exit; // other options: periodict, reflective
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type exit; // other options: periodict, reflective
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}
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right
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{
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type exit; // other options: periodict, reflective
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type exit; // other options: periodict, reflective
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}
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bottom
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{
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type exit; // other options: periodict, reflective
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type exit; // other options: periodict, reflective
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}
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top
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{
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type exit; // other options: periodict, reflective
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type exit; // other options: periodict, reflective
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}
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rear
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{
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type exit; // other options: periodict, reflective
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type exit; // other options: periodict, reflective
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}
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front
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{
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type exit; // other options: periodict, reflective
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type exit; // other options: periodict, reflective
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}
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}
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}
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52
tutorials/sphereGranFlow/binarySystemOfParticles/settings/geometryDict
Normal file → Executable file
52
tutorials/sphereGranFlow/binarySystemOfParticles/settings/geometryDict
Normal file → Executable file
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@ -6,17 +6,17 @@ objectName geometryDict;
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objectType dictionary;
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fileFormat ASCII;
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/*---------------------------------------------------------------------------*/
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motionModel rotatingAxis; // motion model can be rotatingAxis or stationary or vibrating
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motionModel rotatingAxis; // motion model can be rotatingAxis or stationary or vibrating
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rotatingAxisInfo // information for rotatingAxis motion model
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rotatingAxisInfo // information for rotatingAxis motion model
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{
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rotAxis
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{
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p1 (0.0 0.0 0.0); // first point for the axis of rotation
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p1 (0.0 0.0 0.0); // first point for the axis of rotation
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p2 (0.0 0.0 1.0); // second point for the axis of rotation
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p2 (0.0 0.0 1.0); // second point for the axis of rotation
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omega 1.214; // rotation speed (rad/s)
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omega 1.214; // rotation speed (rad/s)
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}
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}
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@ -24,21 +24,21 @@ surfaces
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{
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cylinder
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{
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type cylinderWall; // type of the wall
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type cylinderWall; // other options: cuboidWall and planeWall
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p1 (0.0 0.0 0.0); // begin point of cylinder axis
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p1 (0.0 0.0 0.0); // begin point of cylinder axis
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p2 (0.0 0.0 0.1); // end point of cylinder axis
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p2 (0.0 0.0 0.1); // end point of cylinder axis
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radius1 0.12; // radius at p1
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radius1 0.12; // radius at p1
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radius2 0.12; // radius at p2
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radius2 0.12; // radius at p2
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resolution 24; // number of divisions
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resolution 24; // number of divisions
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material prop1; // material name of this wall
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material prop1; // material name of this wall
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motion rotAxis; // motion component name
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motion rotAxis; // motion component name
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}
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/*
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@ -47,19 +47,19 @@ surfaces
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|
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wall1
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{
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type planeWall; // type of the wall
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type planeWall; // other options: cuboidWall and cylinderWall
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|
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p1 (-0.12 -0.12 0.0); // first point of the wall
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|
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p2 ( 0.12 -0.12 0.0); // second point of the wall
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p2 (0.12 -0.12 0.0); // second point of the wall
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|
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p3 ( 0.12 0.12 0.0); // third point of the wall
|
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p3 (0.12 0.12 0.0); // third point of the wall
|
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|
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p4 (-0.12 0.12 0.0); // fourth point of the wall
|
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p4 (-0.12 0.12 0.0); // fourth point of the wall
|
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|
||||
material prop1; // material name of the wall
|
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material prop1; // material name of the wall
|
||||
|
||||
motion rotAxis; // motion component name
|
||||
motion rotAxis; // motion component name
|
||||
}
|
||||
|
||||
/*
|
||||
|
@ -68,20 +68,18 @@ surfaces
|
|||
|
||||
wall2
|
||||
{
|
||||
type planeWall; // type of the wall
|
||||
type planeWall; // other options: cuboidWall and cylinderWall
|
||||
|
||||
p1 (-0.12 -0.12 0.1); // first point of the wall
|
||||
|
||||
p2 ( 0.12 -0.12 0.1); // second point of the wall
|
||||
p2 (0.12 -0.12 0.1); // second point of the wall
|
||||
|
||||
p3 ( 0.12 0.12 0.1); // third point of the wall
|
||||
p3 (0.12 0.12 0.1); // third point of the wall
|
||||
|
||||
p4 (-0.12 0.12 0.1); // fourth point of the wall
|
||||
p4 (-0.12 0.12 0.1); // fourth point of the wall
|
||||
|
||||
material prop1; // material name of the wall
|
||||
material prop1; // material name of the wall
|
||||
|
||||
motion rotAxis; // motion component name
|
||||
motion rotAxis; // motion component name
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
|
7
tutorials/sphereGranFlow/binarySystemOfParticles/settings/particlesDict
Normal file → Executable file
7
tutorials/sphereGranFlow/binarySystemOfParticles/settings/particlesDict
Normal file → Executable file
|
@ -9,9 +9,8 @@ fileFormat ASCII;
|
|||
setFields
|
||||
{
|
||||
/*
|
||||
Default value for fields defined for particles
|
||||
These fields should always be defined for simulations with
|
||||
spherical particles.
|
||||
Default value for fields defined for particles:
|
||||
These fields should always be defined for simulations with spherical particles
|
||||
*/
|
||||
|
||||
defaultValue
|
||||
|
@ -72,5 +71,3 @@ positionParticles // positions particles
|
|||
radius 0.117; // radius of cylinder
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
|
23
tutorials/sphereGranFlow/binarySystemOfParticles/settings/settingsDict
Normal file → Executable file
23
tutorials/sphereGranFlow/binarySystemOfParticles/settings/settingsDict
Normal file → Executable file
|
@ -6,29 +6,30 @@ objectName settingsDict;
|
|||
objectType dictionary;
|
||||
fileFormat ASCII;
|
||||
/*---------------------------------------------------------------------------*/
|
||||
run binarySystemofParticles;
|
||||
run binarySystemofParticles;
|
||||
|
||||
dt 0.00001; // time step for integration (s)
|
||||
dt 0.00001; // time step for integration (seconds)
|
||||
|
||||
startTime 0; // start time for simulation
|
||||
startTime 0.0; // start time for simulation
|
||||
|
||||
endTime 10; // end time for simulation
|
||||
endTime 10.0; // end time for simulation
|
||||
|
||||
saveInterval 0.1; // time interval for saving the simulation
|
||||
saveInterval 0.1; // time interval for saving the simulation
|
||||
|
||||
timePrecision 6; // maximum number of digits for time folder
|
||||
timePrecision 6; // maximum number of digits for time folder
|
||||
|
||||
g (0 -9.8 0); // gravity vector (m/s2)
|
||||
g (0 -9.8 0); // gravity vector (m/s2)
|
||||
|
||||
// save necessary (i.e., required) data on disk
|
||||
includeObjects (diameter);
|
||||
// exclude unnecessary data from saving on disk
|
||||
excludeObjects (rVelocity.dy1 pStructPosition.dy1 pStructVelocity.dy1);
|
||||
|
||||
integrationMethod AdamsBashforth2; // integration method
|
||||
integrationMethod AdamsBashforth2; // integration method
|
||||
|
||||
writeFormat ascii; // data writting format (ascii or binary)
|
||||
writeFormat ascii; // data writting format (ascii or binary)
|
||||
|
||||
timersReport Yes; // report timers
|
||||
timersReport Yes; // report timers
|
||||
|
||||
timersReportInterval 0.01; // time interval for reporting timers
|
||||
timersReportInterval 0.01; // time interval for reporting timers
|
||||
|
|
@ -6,9 +6,9 @@ objectName interaction;
|
|||
objectType dicrionary;
|
||||
fileFormat ASCII;
|
||||
/*---------------------------------------------------------------------------*/
|
||||
materials (lightMat heavyMat wallMat); // a list of materials names
|
||||
materials (lightMat heavyMat wallMat); // a list of materials names
|
||||
|
||||
densities (1000 1500.0 2500); // density of materials [kg/m3]
|
||||
densities (1000 1500.0 2500); // density of materials [kg/m3]
|
||||
|
||||
contactListType sortedContactList;
|
||||
|
||||
|
@ -37,33 +37,34 @@ model
|
|||
wallMat-wallMat );
|
||||
*/
|
||||
|
||||
Yeff (1.0e6 1.0e6 1.0e6 // Young modulus [Pa]
|
||||
Yeff (1.0e6 1.0e6 1.0e6 // Young modulus [Pa]
|
||||
1.0e6 1.0e6
|
||||
1.0e6);
|
||||
|
||||
Geff (0.8e6 0.8e6 0.8e6 // Shear modulus [Pa]
|
||||
Geff (0.8e6 0.8e6 0.8e6 // Shear modulus [Pa]
|
||||
0.8e6 0.8e6
|
||||
0.8e6);
|
||||
|
||||
nu (0.25 0.25 0.25 // Poisson's ratio [-]
|
||||
nu (0.25 0.25 0.25 // Poisson's ratio [-]
|
||||
0.25 0.25
|
||||
0.25);
|
||||
|
||||
en (0.97 0.97 0.85 // coefficient of normal restitution
|
||||
en (0.97 0.97 0.85 // coefficient of normal restitution
|
||||
0.97 0.85
|
||||
1.00);
|
||||
|
||||
et (1.0 1.0 1.0 // coefficient of tangential restitution
|
||||
et (1.0 1.0 1.0 // coefficient of tangential restitution
|
||||
1.0 1.0
|
||||
1.0);
|
||||
|
||||
mu (0.65 0.65 0.35 // dynamic friction
|
||||
mu (0.65 0.65 0.35 // dynamic friction
|
||||
0.65 0.35
|
||||
0.35);
|
||||
|
||||
mur (0.1 0.1 0.1 // rolling friction
|
||||
mur (0.1 0.1 0.1 // rolling friction
|
||||
0.1 0.1
|
||||
0.1);
|
||||
|
||||
0.1);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
|
6
tutorials/sphereGranFlow/layeredSiloFilling/caseSetup/particleInsertion
Normal file → Executable file
6
tutorials/sphereGranFlow/layeredSiloFilling/caseSetup/particleInsertion
Normal file → Executable file
|
@ -6,9 +6,9 @@ objectName particleInsertion;
|
|||
objectType dicrionary;
|
||||
fileFormat ASCII;
|
||||
/*---------------------------------------------------------------------------*/
|
||||
active yes; // is insertion active -> yes or no
|
||||
active Yes; // is insertion active -> yes or no
|
||||
|
||||
checkForCollision No; // is checked -> yes or no
|
||||
checkForCollision No; // is checked -> yes or no
|
||||
|
||||
/*
|
||||
one layers of particles are packed
|
||||
|
@ -50,3 +50,5 @@ layer0
|
|||
|
||||
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -6,8 +6,10 @@ objectName sphereDict;
|
|||
objectType sphereShape;
|
||||
fileFormat ASCII;
|
||||
/*---------------------------------------------------------------------------*/
|
||||
names (lightSphere heavySphere); // names of shapes
|
||||
names (lightSphere heavySphere); // names of shapes
|
||||
|
||||
diameters (0.007 0.007); // diameter of shapes
|
||||
|
||||
materials (lightMat heavyMat); // material names for shapes
|
||||
|
||||
diameters (0.007 0.007); // diameter of shapes
|
||||
|
||||
materials (lightMat heavyMat); // material names for shapes
|
||||
|
|
|
@ -1,12 +0,0 @@
|
|||
/* -------------------------------*- C++ -*--------------------------------- *\
|
||||
| phasicFlow File |
|
||||
| copyright: www.cemf.ir |
|
||||
\* ------------------------------------------------------------------------- */
|
||||
objectName sphereDict;
|
||||
objectType sphereShape;
|
||||
fileFormat ASCII;
|
||||
/*---------------------------------------------------------------------------*/
|
||||
|
||||
names (lightSphere heavySphere); // names of shapes
|
||||
diameters (0.007 0.007); // diameter of shapes
|
||||
materials (lightMat heavyMat); // material names for shapes
|
|
@ -21,10 +21,10 @@ boundaries
|
|||
neighborListUpdateInterval 30;
|
||||
|
||||
// Determines how often do you want to update the new changes in the boundary
|
||||
updateInterval 10;
|
||||
updateInterval 10;
|
||||
|
||||
// The distance from the boundary plane within which particles are marked to be in the boundary list
|
||||
neighborLength 0.004;
|
||||
neighborLength 0.004;
|
||||
|
||||
left
|
||||
{
|
||||
|
@ -55,4 +55,6 @@ boundaries
|
|||
{
|
||||
type exit; // other options: periodict, reflective
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -6,7 +6,7 @@ objectName geometryDict;
|
|||
objectType dictionary;
|
||||
fileFormat ASCII;
|
||||
/*---------------------------------------------------------------------------*/
|
||||
motionModel stationary; // motion model can be rotatingAxis or stationary or vibrating
|
||||
motionModel stationary; // motion model can be rotatingAxis or stationary or vibrating
|
||||
|
||||
stationaryInfo
|
||||
{
|
||||
|
@ -17,36 +17,36 @@ surfaces
|
|||
{
|
||||
cylinderShell
|
||||
{
|
||||
type cylinderWall; // type of the wall
|
||||
type cylinderWall; // other options: cuboidWall and planeWall
|
||||
|
||||
p1 (0.0 0.0 0.0); // begin point of cylinder axis
|
||||
p1 (0.0 0.0 0.0); // begin point of cylinder axis
|
||||
|
||||
p2 (0.0 0.0 0.4); // end point of cylinder axis
|
||||
p2 (0.0 0.0 0.4); // end point of cylinder axis
|
||||
|
||||
radius1 0.1; // radius at p1
|
||||
radius1 0.1; // radius at p1
|
||||
|
||||
radius2 0.1; // radius at p2
|
||||
radius2 0.1; // radius at p2
|
||||
|
||||
resolution 36; // number of divisions
|
||||
resolution 36; // number of divisions
|
||||
|
||||
material wallMat; // material name of this wall
|
||||
material wallMat; // material name of this wall
|
||||
}
|
||||
|
||||
coneShell
|
||||
{
|
||||
type cylinderWall; // type of the wall
|
||||
type cylinderWall; // other options: cuboidWall and planeWall
|
||||
|
||||
p1 (0.0 0.0 -0.1); // begin point of cylinder axis
|
||||
p1 (0.0 0.0 -0.1); // begin point of cylinder axis
|
||||
|
||||
p2 (0.0 0.0 0.0); // end point of cylinder axis
|
||||
p2 (0.0 0.0 0.0); // end point of cylinder axis
|
||||
|
||||
radius1 0.02; // radius at p1
|
||||
radius1 0.02; // radius at p1
|
||||
|
||||
radius2 0.1; // radius at p2
|
||||
radius2 0.1; // radius at p2
|
||||
|
||||
resolution 36; // number of divisions
|
||||
resolution 36; // number of divisions
|
||||
|
||||
material wallMat; // material name of this wall
|
||||
material wallMat; // material name of this wall
|
||||
}
|
||||
|
||||
/*
|
||||
|
@ -55,18 +55,22 @@ surfaces
|
|||
|
||||
exitGate
|
||||
{
|
||||
type planeWall; // type of the wall
|
||||
type planeWall; // other options: cuboidWall and cylinderWall
|
||||
|
||||
p1 (-0.02 -0.02 -0.1); // first point of the wall
|
||||
p1 (-0.02 -0.02 -0.1); // first point of the wall
|
||||
|
||||
p2 ( 0.02 -0.02 -0.1); // second point of the wall
|
||||
p2 ( 0.02 -0.02 -0.1); // second point of the wall
|
||||
|
||||
p3 ( 0.02 0.02 -0.1); // third point of the wall
|
||||
p3 ( 0.02 0.02 -0.1); // third point of the wall
|
||||
|
||||
p4 (-0.02 0.02 -0.1); // fourth point of the wall
|
||||
p4 (-0.02 0.02 -0.1); // fourth point of the wall
|
||||
|
||||
material wallMat; // material name of the wall
|
||||
material wallMat; // material name of the wall
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -16,13 +16,13 @@ setFields
|
|||
|
||||
defaultValue
|
||||
{
|
||||
velocity realx3 (0 0 0); // linear velocity (m/s)
|
||||
velocity realx3 (0 0 0); // linear velocity (m/s)
|
||||
|
||||
acceleration realx3 (0 0 0); // linear acceleration (m/s2)
|
||||
acceleration realx3 (0 0 0); // linear acceleration (m/s2)
|
||||
|
||||
rVelocity realx3 (0 0 0); // rotational velocity (rad/s)
|
||||
rVelocity realx3 (0 0 0); // rotational velocity (rad/s)
|
||||
|
||||
shapeName word lightSphere; // name of the particle shape
|
||||
shapeName word lightSphere; // name of the particle shape
|
||||
}
|
||||
|
||||
selectors
|
||||
|
@ -31,14 +31,15 @@ setFields
|
|||
|
||||
positionParticles // positions particles
|
||||
{
|
||||
method empty; // other options: ordered and random
|
||||
method empty; // other options: ordered and random
|
||||
|
||||
regionType box; // other options: cylinder and sphere
|
||||
regionType box; // other options: cylinder and sphere
|
||||
|
||||
boxInfo // box region for positioning particles
|
||||
boxInfo // box region for positioning particles
|
||||
{
|
||||
min (-0.08 -0.08 0.015); // lower corner point of the box
|
||||
min (-0.08 -0.08 0.015); // lower corner point of the box
|
||||
|
||||
max ( 0.08 0.08 0.098); // upper corner point of the box
|
||||
max ( 0.08 0.08 0.098); // upper corner point of the box
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -6,29 +6,33 @@ objectName settingsDict;
|
|||
objectType dictionary;
|
||||
fileFormat ASCII;
|
||||
/*---------------------------------------------------------------------------*/
|
||||
run layerdSiloFilling;
|
||||
run layerdSiloFilling;
|
||||
|
||||
dt 0.00001; // time step for integration (s)
|
||||
dt 0.00001; // time step for integration (s)
|
||||
|
||||
startTime 0.0; // start time for simulation
|
||||
startTime 0.0; // start time for simulation
|
||||
|
||||
endTime 5.0; // end time for simulation
|
||||
endTime 5.0; // end time for simulation
|
||||
|
||||
saveInterval 0.05; // time interval for saving the simulation
|
||||
saveInterval 0.05; // time interval for saving the simulation
|
||||
|
||||
timePrecision 6; // maximum number of digits for time folder
|
||||
timePrecision 6; // maximum number of digits for time folder
|
||||
|
||||
g (0 0 -9.8); // gravity vector (m/s2)
|
||||
g (0 0 -9.8); // gravity vector (m/s2)
|
||||
|
||||
// save necessary (i.e., required) data on disk
|
||||
// save data objects that are not automatically saved on disk.
|
||||
// overrides the default behavior
|
||||
includeObjects (diameter);
|
||||
// exclude unnecessary data from saving on disk
|
||||
excludeObjects (rVelocity.dy1 pStructPosition.dy1 pStructVelocity.dy1);
|
||||
|
||||
integrationMethod AdamsBashforth2; // integration method
|
||||
integrationMethod AdamsBashforth2; // integration method
|
||||
|
||||
writeFormat ascii; // data writting format (ascii or binary)
|
||||
|
||||
timersReport Yes; // report timers
|
||||
|
||||
timersReportInterval 0.01; // time interval for reporting timers
|
||||
|
||||
writeFormat ascii; // data writting format (ascii or binary)
|
||||
|
||||
timersReport Yes; // report timers
|
||||
|
||||
timersReportInterval 0.01; // time interval for reporting timers
|
||||
|
|
Loading…
Reference in New Issue