Merge pull request #114 from ramin1728/main
binary system of particles tutorial is updated
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8ee1fe63e6
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# Problem definition
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A rotating drum with two particle sizes is randomly filled and let it rotate to see the segregation of particles.
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The focus of this tutorial is to show how to use the pre-processing tool, `particlesPhasicFlow`, to create the initial mixture of small and large particles.
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A rotating drum is randomly filled with two particle sizes and rotated to observe particle segregation. The focus of this tutorial is to show how to use the preprocessing tool `particlesPhasicFlow` to create the initial mixture of small and large particles.
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**Note:** It is supposed that you have reviewed [simulating a rotating drum](https://github.com/PhasicFlow/phasicFlow/wiki/Simulating-a-rotating-drum) tutorial before starting this tutorial.
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@ -14,11 +14,13 @@ a view of the rotating drum with small and large particles after 7 seconds of ro
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***
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# Case setup
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PhasicFlow simulation case setup is based on the text-based files that we provide in two folders located in the simulation case folder: `settings` and `caseSetup`. Here we will have a look at some important files and the rest can be found in the tutorial folder of this case setup.
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In the file `caseSetup/sphereShape` two particle types with the names `smallSphere` and `largeSphere` and the diameters 3 and 5 mm are defined.
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[Simulation case setup files can be found in tutorials/sphereGranFlow folder.](https://github.com/PhasicFlow/phasicFlow/tree/main/tutorials/sphereGranFlow/binarySystemOfParticles)
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### Shape definition
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In file `caseSetup/sphereShape`, two particle types with names `smallSphere` and `largeSphere` and diameters 3 and 5 mm are defined.
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In the file `caseSetup/sphereShape` two particle types with the names `smallSphere` and `largeSphere` and the diameters 3 and 5 mm are defined.
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<div align="center">
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in <b>caseSetup/sphereShape</b> file
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@ -31,7 +33,7 @@ materials (prop1 prop1); // material names for shapes
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```
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### Positioning and initial mixture
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In dictionary `positionParticles` located in file `settings/particlesDict`, 30000 particles are located in a cylindrical region. These particles are positioned in order along `z`, `x` and then `y` axis with 0.005 m distance between their centers.
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In the dictionary `positionParticles` located in file `settings/particlesDict`, 30000 particles are located in a cylindrical region. These particles are positioned in order along `z`, `x` and then `y` axis with 0.005 m distance between their centers.
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<div align="center">
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in <b>settings/particlesDict</b> file
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@ -42,10 +44,16 @@ in <b>settings/particlesDict</b> file
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// positions particles
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positionParticles
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{
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method positionOrdered; // ordered positioning
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method ordered; // other options: random or empty
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maxNumberOfParticles 30001; // maximum number of particles in the simulation
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mortonSorting Yes; // perform initial sorting based on morton code?
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orderedInfo
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{
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diameter 0.005; // minimum space between centers of particles
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numPoints 30000; // number of particles in the simulation
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axisOrder (z x y); // axis order for filling the space with particles
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}
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regionType cylinder; // other options: box and sphere
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cylinder // cylinder region for positioning particles
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{
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@ -53,17 +61,9 @@ positionParticles
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p2 (0.0 0.0 0.097); // end point of cylinder axis (m m m)
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radius 0.117; // radius of cylinder (m)
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}
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positionOrderedInfo
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{
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diameter 0.005; // minimum space between centers of particles
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numPoints 30000; // number of particles in the simulation
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axisOrder (z x y); // axis order for filling the space with particles
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}
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}
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```
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In dictionary `setFields` located in file `settings/particlesDict`, you define the initial `velocity`, `acceleration`, `rotVelocity`, and `shapeName` fields for all 30000 particles in the simulation. In `selectors` dictionary, you can select subsets of particles and set the field value for these subsets. In `shapeAssigne` sub-dictionary, the `selectRange` selector is defined. It defines a range with `begin` (begin index), `end` (end index) and `stride` to select particles. And in `fieldValue` sub-dictionary, the fields values for selected particles are set (any number of field values can be set here).
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In the `setFields` dictionary, located in the `settings/particlesDict` file, you define the initial `velocity`, `acceleration`, `rotVelocity` and `shapeName` fields for all 30000 particles in the simulation. In the `selectors' dictionary, you can select subsets of particles and set the field value for those subsets. The `selectRange` selector is defined in the `shapeAssigne` subdictionary. It defines a range with `begin`, `end` and `stride` to select particles. And in the `fieldValue` subdictionary the field values for selected particles are set (any number of field values can be set here).
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**Note:** Other selectors are: `selectBox` that selects particles inside a box and `randomSelect` that selects particles randomly from a given index range.
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@ -77,7 +77,8 @@ setFields
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/*
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Default value for fields defined for particles
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These fields should always be defined for simulations with
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spherical particles.*/
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spherical particles.
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*/
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defaultValue
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{
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@ -91,8 +92,9 @@ setFields
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{
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shapeAssigne
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{
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selector selectRange; // type of point selector
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selectRangeInfo
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selector stridedRange; // other options: box, cylinder, sphere, randomPoints
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stridedRangeInfo
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{
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begin 0; // begin index of points
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end 30000; // end index of points
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fieldValue // fields that the selector is applied to
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{
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/*
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sets shapeName of the selected points to largeSphere*/
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sets shapeName of the selected points to largeSphere
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*/
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shapeName word largeSphere;
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}
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}
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}
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1
tutorials/sphereGranFlow/binarySystemOfParticles/caseSetup/interaction
Normal file → Executable file
1
tutorials/sphereGranFlow/binarySystemOfParticles/caseSetup/interaction
Normal file → Executable file
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@ -49,4 +49,3 @@ model
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mur (0.1); // rolling friction
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}
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5
tutorials/sphereGranFlow/binarySystemOfParticles/caseSetup/particleInsertion
Normal file → Executable file
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tutorials/sphereGranFlow/binarySystemOfParticles/caseSetup/particleInsertion
Normal file → Executable file
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@ -6,9 +6,6 @@ objectName particleInsertion;
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objectType dicrionary;
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fileFormat ASCII;
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/*---------------------------------------------------------------------------*/
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active No; // is insertion active -> yes or no
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collisionCheck No; // is checked -> yes or no
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active No; // is insertion active -> yes or no
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@ -11,4 +11,3 @@ names (smallSphere largeSphere); // names of shapes
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diameters (0.003 0.005); // diameter of shapes
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materials (prop1 prop1); // material names for shapes
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0
tutorials/sphereGranFlow/binarySystemOfParticles/settings/domainDict
Normal file → Executable file
0
tutorials/sphereGranFlow/binarySystemOfParticles/settings/domainDict
Normal file → Executable file
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tutorials/sphereGranFlow/binarySystemOfParticles/settings/geometryDict
Normal file → Executable file
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tutorials/sphereGranFlow/binarySystemOfParticles/settings/geometryDict
Normal file → Executable file
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@ -24,7 +24,7 @@ surfaces
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{
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cylinder
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{
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type cylinderWall; // type of the wall
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type cylinderWall; // other options: cuboidWall and planeWall
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p1 (0.0 0.0 0.0); // begin point of cylinder axis
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@ -47,7 +47,7 @@ surfaces
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wall1
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{
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type planeWall; // type of the wall
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type planeWall; // other options: cuboidWall and cylinderWall
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p1 (-0.12 -0.12 0.0); // first point of the wall
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@ -68,7 +68,7 @@ surfaces
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wall2
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{
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type planeWall; // type of the wall
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type planeWall; // other options: cuboidWall and cylinderWall
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p1 (-0.12 -0.12 0.1); // first point of the wall
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@ -83,5 +83,3 @@ surfaces
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motion rotAxis; // motion component name
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}
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}
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7
tutorials/sphereGranFlow/binarySystemOfParticles/settings/particlesDict
Normal file → Executable file
7
tutorials/sphereGranFlow/binarySystemOfParticles/settings/particlesDict
Normal file → Executable file
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setFields
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{
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/*
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Default value for fields defined for particles
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These fields should always be defined for simulations with
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spherical particles.
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Default value for fields defined for particles:
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These fields should always be defined for simulations with spherical particles
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*/
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defaultValue
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radius 0.117; // radius of cylinder
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}
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}
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7
tutorials/sphereGranFlow/binarySystemOfParticles/settings/settingsDict
Normal file → Executable file
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tutorials/sphereGranFlow/binarySystemOfParticles/settings/settingsDict
Normal file → Executable file
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/*---------------------------------------------------------------------------*/
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run binarySystemofParticles;
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dt 0.00001; // time step for integration (s)
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dt 0.00001; // time step for integration (seconds)
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startTime 0; // start time for simulation
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startTime 0.0; // start time for simulation
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endTime 10; // end time for simulation
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endTime 10.0; // end time for simulation
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saveInterval 0.1; // time interval for saving the simulation
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@ -32,3 +32,4 @@ writeFormat ascii; // data writting format (ascii or binary
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timersReport Yes; // report timers
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timersReportInterval 0.01; // time interval for reporting timers
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@ -64,6 +64,7 @@ model
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mur (0.1 0.1 0.1 // rolling friction
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0.1 0.1
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0.1);
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}
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4
tutorials/sphereGranFlow/layeredSiloFilling/caseSetup/particleInsertion
Normal file → Executable file
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tutorials/sphereGranFlow/layeredSiloFilling/caseSetup/particleInsertion
Normal file → Executable file
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@ -6,7 +6,7 @@ objectName particleInsertion;
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objectType dicrionary;
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fileFormat ASCII;
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/*---------------------------------------------------------------------------*/
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active yes; // is insertion active -> yes or no
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active Yes; // is insertion active -> yes or no
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checkForCollision No; // is checked -> yes or no
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@ -50,3 +50,5 @@ layer0
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@ -11,3 +11,5 @@ names (lightSphere heavySphere); // names of shapes
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diameters (0.007 0.007); // diameter of shapes
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materials (lightMat heavyMat); // material names for shapes
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@ -1,12 +0,0 @@
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/* -------------------------------*- C++ -*--------------------------------- *\
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| phasicFlow File |
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| copyright: www.cemf.ir |
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\* ------------------------------------------------------------------------- */
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objectName sphereDict;
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objectType sphereShape;
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fileFormat ASCII;
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/*---------------------------------------------------------------------------*/
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names (lightSphere heavySphere); // names of shapes
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diameters (0.007 0.007); // diameter of shapes
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materials (lightMat heavyMat); // material names for shapes
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@ -56,3 +56,5 @@ boundaries
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type exit; // other options: periodict, reflective
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}
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}
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@ -17,7 +17,7 @@ surfaces
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{
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cylinderShell
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{
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type cylinderWall; // type of the wall
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type cylinderWall; // other options: cuboidWall and planeWall
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p1 (0.0 0.0 0.0); // begin point of cylinder axis
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@ -34,7 +34,7 @@ surfaces
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coneShell
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{
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type cylinderWall; // type of the wall
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type cylinderWall; // other options: cuboidWall and planeWall
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p1 (0.0 0.0 -0.1); // begin point of cylinder axis
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exitGate
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{
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type planeWall; // type of the wall
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type planeWall; // other options: cuboidWall and cylinderWall
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p1 (-0.02 -0.02 -0.1); // first point of the wall
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@ -70,3 +70,7 @@ surfaces
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}
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@ -42,3 +42,4 @@ positionParticles // positions particle
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max ( 0.08 0.08 0.098); // upper corner point of the box
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}
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}
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@ -20,7 +20,8 @@ timePrecision 6; // maximum number of digits for time f
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g (0 0 -9.8); // gravity vector (m/s2)
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// save necessary (i.e., required) data on disk
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// save data objects that are not automatically saved on disk.
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// overrides the default behavior
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includeObjects (diameter);
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// exclude unnecessary data from saving on disk
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excludeObjects (rVelocity.dy1 pStructPosition.dy1 pStructVelocity.dy1);
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@ -32,3 +33,6 @@ writeFormat ascii; // data writting format (ascii or binary
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timersReport Yes; // report timers
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timersReportInterval 0.01; // time interval for reporting timers
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