bool beforeIteration() override
This is called in time loop, before iterate.
bool iterate() override
This is called in time loop.
dynamicPointStructure dynPointStruct_
dynamic point structure for particles center mass
particles(systemControl &control)
bool afterIteration() override
This is called in time loop, after iterate.
virtual void boundingSphereMinMax(real &minDiam, real &maxDiam) const =0