INLINE_FUNCTION_HD void rollingFriction(const real dt, const int32 i, const int32 j, const int32 propId_i, const int32 propId_j, const real Ri, const real Rj, const realx3 &wi, const realx3 &wj, const realx3 &Nij, const realx3 &FCn, realx3 &Mri, realx3 &Mrj) const